Injustice: Gods Among Us developers expanding upon all aspects of Mortal Kombat

Just as any game company builds on previous experience, Mortal Kombat developer NetherRealm Studios is taking what it learned from that reboot and using it to make Injustice: Gods Among Us, the company's upcoming DC Universe-based fighting game, a better experience.

We spoke with Hector Sanchez, a producer on Injustice, after playing the game on the New York Comic Con show floor. He told us that NetherRealm creative director Ed Boon "kinda always wants to push the envelope forward with design." That applies to everything in Injustice, including controls, mechanics, story and online play.

Sanchez told Polygon that while the studio didn't necessarily feel constrained by the parameters of the Mortal Kombat series, longtime fans would likely have rejected major deviations from the norm. But because Injustice is something new, NetherRealm can take more design risks. The DC fighting game has no dedicated block button, for example; instead, you shield yourself from attacks by pressing back on the D-pad or analog stick. NetherRealm isn't completely revamping the familiar control scheme, though; Sanchez said the studio wants to "echo [Mortal Kombat] with some variations."

NetherRealm appears to be taking a similar approach to the story mode. Sanchez declined to provide any details, although he promised it will be a "main component" of Injustice. NetherRealm is keenly aware of how well Mortal Kombat's cutscene-filled story campaign — a departure from the franchise's traditional ladder-based single-player experience — resonated with players. The developers collaborated with DC Comics to put together a tale appropriate for the universe; according to Sanchez, DC writers Justin Gray and Jimmy Palmiotti served as story consultants to ensure that the comic characters kept their proper voices in Injustice.

Mortal Kombat's online component also proved successful, and NetherRealm hopes to deliver an even better online experience this time around. Sanchez highlighted King of the Hill, a popular setup that allows up to eight players to spectate on rooms while waiting their turn in battle, as a mode that will appear in upgraded fashion in Injustice.

The Wii U version of Injustice did not appear at Comic Con. According to a representative for the game's publisher, Warner Bros. Interactive Entertainment, it's not ready to show yet. However, NetherRealm is promising full feature parity with the PlayStation 3 and Xbox 360 versions of the game, and will play similarly to them. Boon told Polygon at San Diego Comic Con that while NetherRealm is planning to integrate the Wii U GamePad as much as possible, it's "certainly not something that we've cracked yet."

Injustice: Gods Among Us is set for release in April 2013 on PlayStation 3, Xbox 360 and Wii U. For more, check out a separate interview we did recently with Boon about the game's interactive environments.

More from Polygon

The horror of Five Nights at Freddy's

  • Dark Souls 2: Crown of the Old Iron King Overview

  • Spacecom: a fast 4X built for multiplayer

  • Pillars of Eternity builds on role-playing classics

  • Tour the 1 KB hard drive built inside Minecraft

Latest Discussions

X
Log In Sign Up

forgot?
Log In Sign Up

Please choose a new Polygon username and password

As part of the new Polygon launch, prior users will need to choose a permanent username, along with a new password.

Your username will be used to login to Polygon going forward.

I already have a Vox Media account!

Verify Vox Media account

Please login to your Vox Media account. This account will be linked to your previously existing Eater account.

Please choose a new Polygon username and password

As part of the new Polygon launch, prior MT authors will need to choose a new username and password.

Your username will be used to login to Polygon going forward.

Forgot password?

We'll email you a reset link.

If you signed up using a 3rd party account like Facebook or Twitter, please login with it instead.

Forgot password?

Try another email?

Almost done,

By becoming a registered user, you are also agreeing to our Terms and confirming that you have read our Privacy Policy.
Spinner.vc97ec6e

Authenticating

Great!

Choose an available username to complete sign up.

In order to provide our users with a better overall experience, we ask for more information from Facebook when using it to login so that we can learn more about our audience and provide you with the best possible experience. We do not store specific user data and the sharing of it is not required to login with Facebook.

tracking_pixel_5353_tracker