New York Comic Con 2012: All the news and reveals

A round up of all the news and reveals for this year's New York Comic Con. A round up of all the news and reveals for this year's New York Comic Con. A round up of all the news and reveals for this year's New York Comic Con. A round up of all the news and reveals for this year's New York Comic Con. A round up of all the news and reveals for this year new.

Flavor Monsters aims to prevent youth smoking by revealing the truth about tobacco

It's hard to prevent a person from doing something without telling them not to do that thing, especially when that person is young.

It's even harder when that something is smoking.

The nonprofit American Legacy Foundation has taken on that challenge ever since 1998, when it was established out of the landmark Master Settlement Agreement between 46 states and the nation's four largest tobacco companies. Now known as Legacy, the organization seeks to "build a world where young people can reject tobacco and anyone can quit," according to Patricia McLaughlin, assistant vice president of...

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Why Capcom chose Spark Unlimited to take Lost Planet 3 in a cinematic direction

Just as Capcom was wrapping up production on Lost Planet 2 in the spring of 2010, Kenji Oguro — Lost Planet franchise director at Capcom of Japan — came to producer Andrew Szymanski to discuss a potential third game in the series. "There's a lot of things I wanted to do with the first game [Lost Planet: Extreme Condition], but I wasn't able to for a number of reasons," he told Szymanski, who relayed the anecdote to me during an interview at New York Comic Con last weekend.

According to Szymanski, Capcom couldn't entirely realize its ambitions on the original Lost Planet, which launched in...

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Injustice: Gods Among Us developers expanding upon all aspects of Mortal Kombat

Just as any game company builds on previous experience, Mortal Kombat developer NetherRealm Studios is taking what it learned from that reboot and using it to make Injustice: Gods Among Us, the company's upcoming DC Universe-based fighting game, a better experience.

We spoke with Hector Sanchez, a producer on Injustice, after playing the game on the New York Comic Con show floor. He told us that NetherRealm creative director Ed Boon "kinda always wants to push the envelope forward with design." That applies to everything in Injustice, including controls, mechanics, story and online play.

S...

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Halo 4 developers explain pulling off distinctive design

Halo 4's developers at 343 Industries had a tall task in building the first main game in the series not made by Bungie, and at a panel held during New York Comic Con this weekend, design leads on the title explained how they made Halo 4 a unique experience that still felt familiar.

Audio director Sotaro Tojima wanted to make the series' new enemies, the Prometheans, sound like "something really vicious and unique." In order to pull it off, he blended human voices with the guttural, spine-tingling growls of the Tasmanian devil. Tojima also presented a live demo of Halo 4's distinctive...

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Halo 4 asks gamers to 'vote first, play second' in national campaign aimed at election day game release

Vote first, play second.

That's the message that Halo 4 developers 343 Industries have been sending through their website, Twitter and now a full-blown marketing plan most recently seen at New York Comic Con this past weekend.

Halo 4 kicks off a new series of games in the popular Halo franchise. The original trilogy of titles wrapped up in 2007 with Halo 3. Now, five years later, gamers get a chance to return to the space marine gunplay of the Halo universe.

But the game comes out on Election Day.

News of the November 6th release date spurred discussions among some gaming communities...

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Marvel Avengers: Battle for Earth gets non-motion control mode on Wii U

The Wii U version of Marvel Avengers: Battle for Earth will feature a couch potato mode that will allow one of the gamers in a head-to-head fight to use the Gamepad's touch screen to pull of moves in the game.

Ubisoft's Marvel Avengers: Battle for Earth is a motion controller game that has players doing battle as Marvel's iconic super heroes and villains.

The game, which is coming to the Xbox 360 and Wii U, requires the Kinect camera to play on the Xbox 360. But not much has been said about how players will control characters on the Wii U version.

During a Marvel Video Games panel at New...

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Silent Hill movie director would love to explore graphic novels, create new stories for next film

Director Michael J. Bassett would love to make more films in the Silent Hill universe, but he'd rather not base them on the games when doing so.

Speaking on at New York Comic Con panel with the some of the cast of the soon-to-be-releasedSilent Hill: Revelation 3D film, the director said that while he's a big fan of the video games, he'd love to create a movie not directly connected to them.

"I would like to play in the Silent Hill universe without using the games anymore," he told the packed auditorium.

One idea he floated was crafting a movie that pulls from some of the graphic novels...

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Street Fighter X Tekken will let you use the Vita as a controller for the PS3 version

When Street Fighter X Tekken comes to the Vita later this month it will bring with a neat new way to play the game on the Playstation 3.

Cross-Link, announced during Capcom's New York Comic Con panel this week, allows owners of both the PS3 and Vita version of the game to use the PS Vita as a controller while playing the game on the PS3.

When playing with the Vita as a controller, gamers can use the touchscreen and rear touch panel to play the game. That means swiping to pull off some moves and specials.

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Producer says the Devil May Cry reboot announcement could have gone smoother

After 10 years, the Devil May Cry franchise needed a fresh start.

"Right when Devil May Cry 4 finished up we said, if we do another one, let's make it really different," said Eshiro Motohide, the Capcom of Japan producer on the new DMC reboot. "Something that's totally unexpected and off the rails."

Capcom's solution was to give the traditionally Japanese-developed game franchise to Ninja Theory, a developer based in the U.K.. Ninja Theory has made a name for itself with third-person action titles like Enslaved and Heavenly Sword, but none of their games have really looked anything like...

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Usagi Yojimbo comic book series gets an iOS adaptation

Usagi Yojimbo, the comic book series set in a Japanese Edo period run by anthropomorphic animals, is getting an iOS adaptation courtesy of Happy Giant Media.

The series, centered around a rabbit samurai wandering Japan as a bodyguard-for-hire, is being given a classic beat-em-up side-scroller makeover in the style of the old Teenage Mutant Ninja Turtles games. Happy Giant CEO Michael Levine told Polygon that his biggest inspiration for Usagi Yojimbo was The Behemoth's Castle Crashers.

"We're working really closely with creator Stan Sakai," said Levine. "It's got a really epic story."

L...

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Age of Wushu brings ancient Chinese tradition to life, lets you dabble in human trafficking

Chinese developer Snail Games' upcoming massively multiplayer online game, Age of Wushu, is steeped heavily in Wushu martial arts tradition, from community politics and attitude down to each nuance in the way of life. Presenting a world like that found in the popular film Crouching Tiger, Hidden Dragon, the game draws from the Chinese tradition's folklore, elements the game's developers grew up with.

Age of Wushu is set during the Ming Dynasty, with players entering a school system devoid of traditional MMO class and leveling systems. Players sign up with one of eight kung fu schools when...

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Final Fantasy designer on breaking creative boundaries and wearing wild accessories

Yoshitaka Amano is a household name for fans of the Final Fantasy series. The artist joined Square in 1987 to design characters for what would be the studio's last game. Final Fantasy was successful enough to warrant a score of numbered and unnumbered spin-offs, with Amano designing characters and creating promotional artwork. After Final Fantasy I hit shelves in 1994, Amano stepped down as character designer to turn his attention to other projects, but continued to produce artwork for the series.

In a quiet little room tucked away in a corner of New York Comic Con, I sat down with the man...

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Silent Hill director says movie adaptations don't have to be slavish retelling of games

Or at least, he knows the New York Comic Con audience.

There to pitch Silent Hill: Revelation 3D, his upcoming film adaptation of the Silent Hill 3 video game, Bassett talked with equal comfort about playing video games, filming in 3D, and plumbing the depths of the Silent Hill mythos.

He told those packed into the massive auditorium about his love of gaming, and in particular of the Silent Hill franchise. He talked about the brilliance of the games' use of sound design and of Konami's deft touch in creating monsters out of the corrupted human form.

But Bassett also seems to know that...

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Street Fighter X Tekken gets free gameplay overhaul in December

A free, "full-scale" rebalance of Street Fighter X Tekken that will provide a major overhaul of the fighter's balance and system mechanics is planned for this December, Capcom officials announced at a New York Comic Con panel today.

The system update will tweak a number of minor visuals of the game including the gem activation effect, the "Fight" text placement and the color of recoverable health.

The update will also change some of the game mechanics. For instance, recoverable health will recover slower after the change is made.

Officials on the panel also said that every character in...

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Darkstalkers Resurrection bundle brings back second and third franchise titles

Only it's not really a new one.

Darkstalkers Resurrection will bring two of the franchise's games to the PlayStation Network and Xbox Live Arcade as downloads: 1995‘s The Night Warriors: Darkstalkers Revenge andDarkstalkers 3, which first hit arcades in 1997.

The two-pack will sell for $14.99 on PlayStation Network and 1,200 Microsoft Points on Xbox Live Arcade in early 2013.

The news came during Capcom's Street Fighter 25th Anniversary Celebration panel.

Ono shouted from the back of the packed auditorium just as the panelists were about to wrap things up.

Striding to the stage dressed...

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Hitman: Absolution's difficulty settings don't just make things harder, it makes them different

"The level set-up doesn't change, but the way it looks is different enough that you get some weird sense of deja vu when you play through it again," Christian Elverdam, game play director at IO Interactive. "You round a corner and you know what you're supposed to do, but then you see an extra patrol or characters."

Hitman: Absolution comes with five levels of difficulty, ranging from the hand-holding easy mode all the way up to the brutal, user-interface free purist mode.

Elverdam said early on when designing the game, the developers started talking about how they wanted to expand the...

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Tank! Tank! Tank! lets you accessorize your mugshot for in-game avatars

Tank! Tank! Tank!, Namco Bandai's cartoony military shooter, includes a dose of realism courtesy of the Wii U GamePad's front-facing camera, as seen during a hands-on session on the New York Comic Con show floor yesterday.

The screenshot above only shows unadulterated photos, but Tank! Tank! Tank! offers a variety of pre-baked frames you can add to a photo of yourself — captured with the GamePad's camera — for fun. I scrolled through the options, putting things like a helmet and mustache on my face before settling on a set with feline features. The avatars are just cosmetic, but when...

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Remember Me developers discuss futuristic setting with modern basis

Remember Me's developers at Dontnod Entertainment want the game to offer social commentary on today's society, and during a panel at New York Comic Con this weekend, they explained they're doing that by grounding the futuristic title in familiar elements from our world.

Remember Me takes place in 2084 in Neo-Paris, a city that contains structures we would recognize — such as the Eiffel Tower and the Bastille Pillar — but also looks very different from the Paris of today, with a "bigger-than-life layer" on top of current buildings. Neo-Paris is split into three zones: Deep-Paris, Mid-Paris...

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Neverwinter studio and Wizards of the Coast outline collaborative development process

The developers at Cryptic Studios are working hand-in-hand with Wizards of the Coast, curators of all things Dungeons & Dragons, in making next year's free-to-play Neverwinter MMO. Representatives for both companies appeared on a panel during New York Comic Con this past weekend to offer an in-depth look at their back-and-forth iteration in the development of the game.

Cryptic is not trying to do a "literal translation of the [Dungeons & Dragons] rule set to the video game medium," said content lead Randy Mosiondz, pre-empting questions about which Dungeons & Dragons edition Neverwinter...

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The Amazing Spider-Man coming to Wii U next spring

The Amazing Spider-Man, Marvel and Beenox's latest entry into the web-slinging franchise, will come to the Wii U next spring with all of the title's DLC and special Gamepad functionality, Marvel announced during its NYCC 2012 panel.

The game will feature the expansions that have been released for the Xbox 360 and PS3 versions of the game so far, including the Rhino Challenge Pack, the Oscorp Search and Destroy Pack, the Lizard Rampage Pack, and the delightful Stan Lee Adventure Pack.

The title will feature optional motion controls, and will also let the player use the Gamepad's...

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Marvel Heroes MMO gets three new characters, lots of shiny costumes

Gazillion Entertainment and Marvel revealed new information on massively multiplayer online role-playing game Marvel Heroes during a panel at New York Comic Con today.

The team unveiled new characters Nova, Luke Cage, and X-Men Jean Grey. The latter has been the most requested character for inclusion in the MMO, with both classic and Phoenix outfits available for her.

The game features Marvel superheroes battling each other across a series of large randomized zones, the addition of which is a first for MMOs. Players fight across these combat zones, never replaying the same area in the...

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First Sleeping Dogs campaign DLC, Nightmare in North Point, coming Oct. 30

Sleeping Dogs' first story-expanding piece of downloadable content is called Nightmare in North Point, and it will be available on Oct. 30, co-developers United Front Games and Square Enix London Studios announced at a New York Comic Con panel this afternoon.

The Halloween-themed DLC brings the supernatural into Sleeping Dogs' version of Hong Kong, with the developers' take on zombie fiction via Chinese mythology. Nightmare in North Point tells the story of a gang member whom the Triad tortured and killed; here, he comes back to life with an army of the undead, and it's up to protagonist...

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Marvel unveils new characters for Avengers Initiative, Marvel: Avengers Alliance

Marvel announced several new characters for Avengers Initiative and Marvel: Avengers Alliance during their panel at New York Comic Con today.

Captain America will be joining the cast of Avengers Initiative, a mobile game available for the iPod touch, iPhone, and iPad. Players of the Marvel: Avengers Alliance Facebook game will be able to explore a new Halloween-inspired Spec Ops mission, which features Ghost Rider. Marvel also announced six more heroes for Alliance: Cable, Vision, Black Knight, Captain Britain, Union Jack, and Psylocke. Characters are expected to drop in the coming months.

...

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Domino to make first ever game appearance in Deadpool

Marvel Comics mercenary and X-Force member Domino will make her video game debut in High Moon Studio's upcoming Deadpool game, Deadpool himself announced today at New York Comic Con.

Domino is best known for her skills as a marskman and her probability-altering mutant powers. She appeared in several issues of Cable & Deadpool, in which she and Deadpool are often at odds with each other.

Deadpool was first announced as a third-person action game at San Diego Comic Con earlier this year. Daniel Way, who regularly writes the Deadpool comics, will also script the video game. It's currently...

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Marvel Pinball to get Civil War Table

Marvel Pinball, an arcade game that features virtual Marvel-themed tables, will get a new Civil War table, Marvel announced today at New York Comic Con.

The table is based off of the 2006-2007 Civil War series, which pits mutants and heroes against one another following the passing of the Superhuman Registration Act. Players can play as either a pro-registration Iron Man or anti-registration Captain America, a choice that will impact both how the game plays and which characters will assist you. Character cameos will include heroes such as Spiderman, Spiderwoman, and the Punisher.

Marvel...

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Aliens: Colonial Marines fills in story gaps left by Alien 3, says Gearbox

Gearbox Software's Aliens: Colonial Marines is the canonical sequel to James Cameron's Aliens. During a panel today at New York Comic Con, the development team along with special guest actor Lance Henriksen discussed the challenges of creating the film's successor in the form of a video game.

"After completing Brothers in Arms, we decided to try two other things: to use our credibility to create a new brand, and to see if we could get someone who owns one of our favorite brands to trust us to create a game with that brand," said Gearbox president Randy Pitchford. "The first was B...

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Dark Horse to release Mass Effect one-shot comic on N7 Day

In honor of the inaugural N7 Day, a worldwide fan celebration of Mass Effect, Dark Horse announced today that it will release a digital Mass Effect comic.

Blasto: Eternity is Forever was written by lead game writer Mac Walters and features art from Omar Francia. It stars the first hanar Spectre, Blasto, who must stop a gang of outlaws on a remote space station overlooking the elcor home world.

Blasto: Eternity is Forever will be available on November 7th in the Dark Horse Digital store.

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Dark Horse releasing new Dragon Age comic, encyclopedia

Dark Horse Comics will release a new installment in the Dragon Age series, as well as a detailed encyclopedia, the company announced today at New York Comic Con.

Dragon Age: Until We Sleep, which goes on sale March 27th, is the third installment in the series. The comic finds King Alistair waging war on the evil mage behind his father's disappearance. The story is penned by Dragon Age's lead writer, David Gaider, and features scripts from Alexander Freed and art by Chad Hardin.

The Dragon Age encyclopedia, The World of Thedas Volume 1, is a collection of art and information on Dragon Age'...

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'Hawken: Genesis' graphic novel previewed at New York Comic Con

Hawken has already gained a tremendous amount of attention, both for its multiplayer first-person mech combat and the diversity of its transmedia tendrils even before the game's release. One of those cross-media products is Hawken: Genesis, a graphic novel anthology set to be published early next year by Archaia Entertainment.

Representatives from Archaia — as well as Hawken's developer, Adhesive Games, and publisher, Meteor Entertainment — gathered for a New York Comic Con panel yesterday evening in which they discussed Hawken the game and Hawken the brand; took questions on both items...

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Meet a team of educators who are adding games to the 21st-century curriculum

Educators traditionally have done their best to keep video games out of the classroom, but a new school of thinking is integrating games and game-related exercises in teaching — even as longtime educators push back against it.

Attendees at the "Games and Learning" panel at New York Comic Con yesterday afternoon heard from teachers, game designers and education professionals about using games to facilitate learning. These individuals came off not only as passionate about games, but passionate about educating people. According to Justin DeVoe, a language arts teacher at a high school in...

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Fourth Wall Studios pushes immersive storytelling beyond a single screen

Fourth Wall Studios creates alternate-reality experiences, producing transmedia interactive content immersing players in storylines spread across computer and mobile devices.

The company is currently three episodes deep in its flagship series Dirty Work, a story about the messed up lives of a crime-scene cleanup crew in Los Angeles. Dirty Work earned Fourth Wall Studios the award for Outstanding Creative Achievement in Interactive Media at the Creative Arts Emmys last month, the first ever award of its kind.

"Our founders come from backgrounds in alternate-reality gaming," Fourth Wall...

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Crashmo brings down the walls

Crashmo, the sequel to Nintendo 3DS puzzle-platformer Pushmo, throws a handful of new features into the push-and-pull mix. Instead of rescuing children from a perilous playscape, roly-poly protagonist Mallo must rescue birds from the top of teetering structures. To get these birds, Mallo has to push and pull various blocky set pieces to create stairs, similar to how players moved blocks in Pushmo.

Once set pieces touch the ground they cannot be picked back up again, allowing Mallo to move them in any direction but up. If players make a mistake, they can use the left trigger to rewind the...

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Naughty Dog and Dark Horse partner up for The Last of Us prequel graphic novels

Dark Horse Comics and Naughty Dog have partnered up to create a graphic novel series based on The Last of Us, the publisher announced today at New York Comic Con.

The series will focus on protagonist Ellie and her life prior to the game's events. Artwork shown at a panel during Comic Con showed Ellie as a child with a new character, another little girl named Riley, in a crumbling city landscape.

The comics will be written by Naughty Dog designer Neil Druckman and Rachel Edidin, contributing author for Valve Presents: The Sacrifice and Other Steam-Powered Stories. The two hope to explore...

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Need for Speed: Most Wanted trades in-game rivals for a more human opponent

It may have the same name as the 2005 Need for Speed title, but it's certainly not the same game. This time it's all about the competition; and Criterion doesn't mean with AI.

"The premise of that game was to become the most wanted in some story," Need for Speed: Most Wanted producer Hamish Young told Polygon. "The premise of this game is to be the most wanted among your friends. The whole idea is to have an open structure, and to really let people compete with their friends."

Criterion, a company of car lovers, already had licensing deals with a number of car manufacturers. The developer...

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Monster Hunter 3 Ultimate for Wii U and 3DS explored in New York Comic Con trailer

Capcom is showing Monster Hunter 3 Ultimate at New York Comic Con this week, the first time the Wii U version of the game will be playable by the public in North America. But if you can't make it to NYCC, the newest trailer for the Wii U and Nintendo 3DS version of Monster Hunter 3 will have to suffice.

New video footage of Monster Hunter 3 Ultimate shows what the Wii U version can look like running at 1080p resolution. Capcom recently released 1080p quality screenshots of the Wii U version for more careful study. The trailer also highlights some of the Wii U-Nintendo 3DS interactivity;...


The Art of the Assassin exhibit showcases the reflective power of Assassin's Creed 3's hero

Everyone in the painting is running in the same direction. Except one figure, walking the opposite way.

American Revolutionary soldiers, clad in blue, trampling fallen British soldiers with coats as red as the bloody footprints in the snow, running like hell towards waiting conflict. Muskets at the ready, mouths open in silent cries of valor. Behind one soldier flies the American flag, it's blue and red and white obscuring the upper half of a lone figure making his quiet exit with tomahawk in hand.

Connor, the unsung hero of the American Revolution, star of Ubisoft's Assassin's Creed 3.

T...

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Monster Hunter 3 Ultimate looks to bring Wii U and 3DS owners together

The Monster Hunter franchise is tremendously popular in Japan, and according to Laili Bosma, senior product marketing manager at Capcom, the series' Japanese fans often team up for local multiplayer action. That's the crux of the connectivity between the Wii U and 3DS versions of Monster Hunter 3 Ultimate, the upcoming definitive edition of the game that launched in Japan on 3DS in December as Monster Hunter Tri G — which was itself an expanded version of the 2009 Wii title Monster Hunter Tri.

Ultimate will mark Monster Hunter Tri G's first appearance in North America, when it launches...

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Square Enix moves into mobile with Qwirkle and Motley Blocks

It's not all Final Fantasy and AAA console blockbusters for Square Enix any more. Over the past year, the company has made an aggressive push into the mobile games market, both with original titles and ports of its more popular existing IPs.

One of the company's most recent endeavors is Qwirkle, a digital adaptation of MindWare's tile-based board game. Coming to iOS, Android, and Facebook, Qwirkle lets players challenge themselves solo or try to up their friends' scores in a Scrabble-esque battle played with shapes and colors. Players are given tiles, which must be lined up according to...

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Ninja Gaiden 3: Razor's Edge brings protagonist Ayane to the foreground, GamePad controls to the back

Ninja Gaiden 3: Razor's Edge, the special edition for Ninja Gaiden 3 being released exclusively on the Wii U, brings ninja heroine Ayane to the foreground in an all-new campaign, but shifts use of the Wii U GamePad to the background.

The use of Nintendo's newest hardware seems superfluous; the GamePad is used as an additional display screen, with no real other function.

Players use the traditional Wii controller or the Wii U Pro Controller to hack and slash their way through the game. There is an option to change weapons and equip different skills on the GamePad, but playing this way is...

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Borderlands 2's Captain Scarlett and her Pirate's Booty DLC hits Oct. 16

The first campaign-expanding downloadable content for Borderlands 2 will have players teaming up with the one-eyed pirate queen Captain Scarlett on an adventure across the deserts of Pandora.

Captain Scarlett and Her Pirate's Booty, which also includes a new sand skiff vehicle, hits October 16th for $9.99, or you can get it as part of the $29.99 season pass which includes three more expansion packs.

You can read more about our time playing the expansion next week when the embargo lifts for our hands-on impressions and interview with Gearbox.

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Adventure Time: Hey Ice King! Why'd you steal our garbage?!! will be shown at New York Comic Con

Cartoon Network's video game based on the Emmy-nominated cartoon series, Adventure Time: Hey Ice King! Why'd you steal our garbage?!! will be playable at New York Comic Con this weekend.

From October 11th-14th, the Nintendo DS and 3DS game will be showcased at the Nintendo of America Booth located at booth #1510 at Comic Con. Players will be able to play a demo of the game, which allows them to explore the Land of Oooo and go on quests as characters Finn and Jake.

Adventure Time: Hey Ice King! Why'd you steal our garbage?!! will be available for Nintendo DS and 3DS on November 13th, 2012.

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Pokemon Black 2 and White 2 events scheduled for game launch day and New York Comic Con

On Saturday, October 6th, from 9 am to 2 pm, the Nintendo World Store in Rockefeller Center will offer players the chance to purchase the games one day early, with the first 1,000 buyers receiving a special limited edition Pokemon scarf.

Nintendo will also provide an interactive Pokemon experience at New York Comic Con on Saturday, October 13th. The Launch Celebration will take place from noon to 8 pm at SIR Stage37, and admission is free and open to the public, including those without a New York Comic Con badge.

Pokemon Black 2 and White 2 owners who bring their Nintendo DS or 3DS and...

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