Developing games for Nintendo's Wii U console is relatively easy compared to developing for others, said Vigil Games designer Haydn Dalton said in a recent interview with Gamezone.
"Technically, it's one of the easier platforms to develop for," Dalton said. "We had our core game up and running on it in a very short amount of time."
The developer is currently working on a port of Darksiders 2 for Nintendo's newest hardware, and Dalton said "there were no major problems for us developing the Wii U version," noting that it was surprisingly easy.
Dalton also said the translation of the game's graphics and mechanics onto the Wii U are a "step in a different direction." The Wii U version of Darksiders 2 will release alongside the console and include bonus content, as well as the option to play the game entirely on the GamePad or use the controller to navigate inventory.
"Initially, the base code port was tackled by our internal tech team, but as Darksiders 2 started to ramp up heavily, we handed ownership over to a separate team at THQ Montreal," Dalton said. "The Montreal team sent us regular updates and documentation about how they were going to implement the unique elements of the Wii U's hardware."
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