Planet in Distress developers explain the game's difficulty dichotomy

Planet in Distress, an upcoming PlayStation Network platformer, offers two very different experiences depending on the difficulty level, according to its developers at Stockholm-based indie studio Might and Delight.

Writing on the PlayStation Blog, studio co-founder and creative director Jakob Tuchten talked about the video game medium and the interplay between mechanics, art, sound, and story it offers. The developers decided to focus on the adventure itself in Planet in Distress, which is also known as Pid.

"The sensation of being on a journey, or an adventure, inspired many of our decisions," said Tuchten. To that end, Might and Delight crafted precise platforming mechanics and supported them with an audiovisual presentation that varies based on "the moods [that the studio] wanted to convey," according to Tuchten.

Planet in Distress is a side-scrolling platformer, so its developers drew upon retro games. Platformers have a long legacy of being challenging, but because the game was about taking players on an adventure more than anything else, its developers decided to give players infinite lives. However, two members of the team at Might and Delight wanted to see how far they could go in the direction of challenge, which led to Planet in Distress' Hard Mode. The levels become completely different on the higher difficulty setting, as you can see in the trailer below.

The game's two difficulty settings are designed to offer divergent experiences, each with its own "unique ambition, feeling, and balance," said Tuchten. "Understanding what balance a game is trying to achieve is the key to appreciating it."

Might and Delight has not yet announced a release date for Planet in Distress, although the game's website says it will be released this year.

More from Polygon

The horror of Five Nights at Freddy's

  • Dark Souls 2: Crown of the Old Iron King Overview

  • Spacecom: a fast 4X built for multiplayer

  • Pillars of Eternity builds on role-playing classics

  • Tour the 1 KB hard drive built inside Minecraft

Latest Discussions

Log In Sign Up

Log In Sign Up

Please choose a new Polygon username and password

As part of the new Polygon launch, prior users will need to choose a permanent username, along with a new password.

Your username will be used to login to Polygon going forward.

I already have a Vox Media account!

Verify Vox Media account

Please login to your Vox Media account. This account will be linked to your previously existing Eater account.

Please choose a new Polygon username and password

As part of the new Polygon launch, prior MT authors will need to choose a new username and password.

Your username will be used to login to Polygon going forward.

Forgot password?

We'll email you a reset link.

If you signed up using a 3rd party account like Facebook or Twitter, please login with it instead.

Forgot password?

Try another email?

Almost done,

By becoming a registered user, you are also agreeing to our Terms and confirming that you have read our Privacy Policy.



Choose an available username to complete sign up.

In order to provide our users with a better overall experience, we ask for more information from Facebook when using it to login so that we can learn more about our audience and provide you with the best possible experience. We do not store specific user data and the sharing of it is not required to login with Facebook.