Yosuke Hayashi, head of Team Ninja, the studio in charge of the Dead or Alive series, recently revealed that the team took influence from Naughty Dog's work when creating parts of Dead or Alive 5.
Speaking with CVG, Hayashi explained that the dynamic stages of Uncharted grabbed the attention of the team. "Specfically, it was the whole stage crumbling, and things falling off, and the characters rolling down, grabbing on to the ledges in Uncharted," Hayashi said.
"We also wanted to hint at that flow you get into Uncharted, where you know that something massive is about to happen. In Uncharted you fall off a cliff, or off a boat and things like that, and we thought moments like that would be great in DOA5's fighting system. We got really inspired by that, and we've tried to do something very similar," Hayashi said.
Hayashi reiterates that they were inspired by Naughty Dog and not just "doing a cheap, superficial imitation of that game."
"We really respect Naughty Dog," Hayashi said. "Their work is fantastic."
Dead or Alive 5 released in September for Xbox 360 and PlayStation 3. The game takes place two years after Dead or Alive 4 and features a main Story, Fighting, Online and Extras mode.