Ninja Gaiden 3: Razor's Edge for Wii U will not feature Steel and Bone quick-time events (QTEs) and enemy intelligence will be "revamped" so that they fight to the death instead of pleading for their lives, according to Team Ninja studio head Yosuke Hayashi.
In an interview with Siliconera, Hayashi detailed a few of the changes that have been made to the Wii U version of the game that set it apart from the Xbox 360 and PlayStation versions released earlier this year.
He says that Nintendo's Wii U console isn't about power as much as it's about challenging developers to make creative games. To that end, Hayashi says that Ninja Gaiden 3: Razor's Edge will utilize the tools the console has to offer to create a "convenient" console experience. The game will allow players to use the GamePad's touchscreen to change weapons and scroll through lists, core changes have been made to the game's enemy AI and free downloadable content and "Ninja Skills" will be made available to Wii U players.
Ninja Gaiden 3: Razor's Edge is coming to Wii U in North America on Nov. 18, then on Dec. 8 in Japan.
- Nintendo reveals the New Nintendo 3DS
- An awful week to care about video games
- Super Smash Bros. leaked roster seemingly confirmed by Nintendo announcement
- Xenoblade Chronicles is coming to the new 3DS, won't work on older hardware
- How Middle-earth: Shadow of Mordor turned me into a vengeful psychopath