Game developer Aubrey Hesselgren put together the proof of concept as a 30th birthday present for Tommy Refenes, one half of Super Meat Boy developer Team Meat. It's a rudimentary tech demo, but its three-dimensional Meat Boy appears to possess the same distinctive stickiness of movement as its original 2D counterpart.
"This isn't a serious stab at making anything sellable or anything," Hesselgren pointed out, when Reddit users began to dismiss the idea of making Super Meat Boy in 3D. "It's just an experiment in adaptation [...] for my own edification." The point of the prototype, Hesselgren said, was simply to make something functional.
In the comments of his Reddit post, Hesselgren did go on to discuss the finer points of a 3D version of Super Meat Boy — perhaps this project will become something more than a proof of concept.