"Things are going well," David Reid, a CCP Games executive told Eurogamer. "We'll be in closed beta through the end of 2012, but it won't take much longer. With a bet this big you want to get things right."
According to Eurogamer, Dust 514 has received criticism for being unfriendly to new players, which the team plans to fix with video tutorials.
"We want to make it as accessible as Call of Duty and Battlefield," said Reid. "It's about getting people interested, then getting them down that rabbit hole into the Eve universe. Pretty soon they'll be at [annual convention] Fanfest getting a tattoo."
For those in the beta, Dust's double skill point weekend kicked off yesterday. Playes can earn double points for every headshot, NULL Cannon hack, dropship takedown and more through Nov. 8.
- Divinity: Original Sin review: next to godliness
- If Sony wants PlayStation Now to succeed, it has to treat us better than GameStop
- Rogue Legacy survival guide: How to keep that family tree growing
- What does it really cost to open an indie studio? All your money, most of your life
- Gearbox fights back in Aliens suit, says it paid millions of its own cash to finish game