Garry's Mod gets Kinect support

Garry's Mod is getting Kinect support, but it will remain, perhaps forever, not on the Xbox 360, GMod creator Garry Newman wrote in a video post demonstrating the new support.

"I'm having way too much fun with Kinect and GMod," he wrote on a YouTube video demonstrating said fun.

To get the Xbox 360's motion-tracking hardware to work with physics sandbox Source engine mod, you will need to pick up a copy of Garry's Mod, a Kinect and the Kinect for Windows Runtime v 1.6.

"You don't need the 'made for windows' Kinect, but if you have a 360 Kinect you might need to get a power/USB cable so you can plug it into your PC," Newman wrote. "Sorry Mac guys, it is Windows only."

The modded mod, demonstrated in the video above, allows you to take control of a ragdoll in the game live, it also supports multiplayer.

"You move your arm and the ragdoll moves its arm," Newman explained. "You jump and it jumps. It's live, your body is directly controlling the ragdoll.

"You can join a server and take control of a ragdoll. Your friend can join and take control of one and you can dance together."

But, Newman, added, this doesn't mean that the popular mod is going to Microsoft's console.

"No Garry's Mod isn't coming out for Xbox," he wrote. "Ever."

More from Polygon

Hearthstone: Naxxramas Overview

  • Oddworld: New 'N' Tasty - Overview video

  • Destiny's beta comparison video: PS4 versus Xbox One

  • The Crew closed beta - Overview video

  • Polygon goes to Poland

Latest Discussions

X
Log In Sign Up

forgot?
Log In Sign Up

Forgot password?

We'll email you a reset link.

If you signed up using a 3rd party account like Facebook or Twitter, please login with it instead.

Forgot password?

Try another email?

Almost done,

By becoming a registered user, you are also agreeing to our Terms and confirming that you have read our Privacy Policy.
Spinner.vc97ec6e

Authenticating

Great!

Choose an available username to complete sign up.

In order to provide our users with a better overall experience, we ask for more information from Facebook when using it to login so that we can learn more about our audience and provide you with the best possible experience. We do not store specific user data and the sharing of it is not required to login with Facebook.

tracking_pixel_5353_tracker