Dontnod Entertainment's Remember Me was originally set to be published by Sony and had evolved with the company's input, but after Sony cut the project Dontnod was able to return to their initial ideas, the developer's co-founder Jean-Maxime Moris said in a recent interview with CVG.
According to Moris, Remember Me entered full production in 2010, though the development team was in talks with Sony as far back as 2008. The title had been built with heavy influence from Sony, as the company wanted to produce something that fit well within its games library but already had a strong portfolio of action-adventure titles. The deal with Sony ended in early 2011 when the company had to cut several projects for internal reasons.
"Honestly there was no ill-will, there was no division; we just had to go our own separate ways," Moris said.
Moris said the split with Sony was "probably a good thing," as the team was able to revert back to original concepts for Remember Me and make the game as initially intended. Dontnod stopped pitching the game to studios and continued development with the financial support of a dedicated investor.
After pitching the game along with concept art and a teaser trailer at Gamescom in 2011, Dontnod received four separate publishing offers. By the end of the year the company decided to sign with Capcom.
"We chose Capcom because it was the most enthusiastic and respectful towards the ideas of the project," he said.
Remember Me is set to release in May 2013 for PlayStation 3, Xbox 360 and PC.
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