Remember Me creative director decries the industry's 'ultraviolent' tendencies

Despite having potential for more, video games have become a formatted medium, Jean-Maxime Moris, the creative director of the upcoming action-adventure game Remember Me, told CVG.

During an interview with the publication, Moris commented on how rarely the industry does things differently — how the "man with gun" scenario has become the norm.

"How fucking stupid is this industry to only bet on those stereotypes?" Moris said. "It's the only thing you give people, and they get accustomed to it and don't want anything else."

Remember Me is set in a futuristic Paris during the year 2084, where memories can be bought, hacked and stolen. The game falls away from the stereotype with its main character, Nilin, a professional memory hunter looking to regain her lost past.

"Our character, Nilin, is mixed race, she is female, her sexual orientation is her private life, so I won't go there," said Moris. "She runs around, climbs, leaps, kicks guys' asses, remixes their memories, only kills a few people — and does it all in a game with no blood. We made those choices to say: ‘Look you can have something that's kick ass, something that's powerful, and you don't need it to be ultraviolent."

Remember Me is being developed by Dontnot Entertainment and published by Capcom. The game is expected in May of 2013 for Xbox 360, PlayStation 3 and PC.

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