Smaller games with 'systematic design' are the future, says Splinter Cell: Blacklist director

The gaming market will soon shift away from AAA titles and focus more on "systematic depth," said Splinter Cell Blacklist director Patrick Redding at a Gamercamp festival in Toronto, Canada.

Redding explained that this shift will be pushed by digital distribution channels, a rising cost of production and procedurally literate players, reports Games Industry International.

"This trend is going to trigger a reality check for developers like me who work on established franchises with a large succession of sequels, and it's also going to be a call-to-arms for smaller game creators," said Redding.

According to Redding, the future lies in a new era of games, "lower-case aaa" titles such as Minecraft. These titles, said Redding, should emphasize open-ending gaming, rather than focus on a single approach; they will have to allow players to reach for their own stories and goals.

Tap for more content

There are 27 Comments.

Load Comments

Shortcuts to mastering the comment thread. Use wisely.

C - Next Comment
X - Mark as Read

R - Reply
Z - Mark Read & Next

Shift + C - Previous
Shift + A - Mark All Read

Comment Settings

Live comment alert: Hide it!

Comments for this post are closed.

tracking_pixel_5353_tracker