The Witcher series, based on the fantasy novels by author Andrzej Sapkowski, can never be considered an alternate version or sequel of the written work of which they are adapted from, Sapkowski told Eurogamer.
According to Sapkowski, while developer CD Project Red drew from the literary works, the video game adaptations are in the end a "free adaptation" simply containing elements of the novels and are neither a prequel nor a sequel to the stories.
"The game — with all due respect to it, but let's finally say it openly — is not an 'alternative version', nor a sequel. The game is a free adaptation containing elements of my work; an adaptation created by different authors," said Sapkowski.
"Adaptations — although they can in a way relate to the story told in the books — can never aspire to the role of a follow-up. They can never add prologues nor prequels, let alone epilogues and sequels.
"Maybe it's time to set the matters straight," he added. "The Witcher is a well made video game, its success is well deserved and the creators deserve all the splendour and honour due. But in no way can it be considered to be an 'alternative version', nor a 'sequel' to the Witcher Geralt stories. Because this can only be told by Geralt's creator. A certain Andrzej Sapkowski."
Sapkowski stated video games are "far beyond" his sphere of interest, explaining he has never played one due to the "the fact that some types of games seem to lack any story whatsoever." He added that future novels in the Witcher series will not be influenced by the narrative offered in its video game sibling.
"I will definitely skip any 'alternative ideas'," Sapkowski said. "It'll come easily to me anyway, as I don't know any of them. And even if I knew, it would be funny and silly were I to write based on the game's suggestions. I suppose I have made myself clear when I said that I will never accept any ideas and concepts of 'complementarity plots' and 'building coherent stories.' A story can only be contained in a book."
The original Witcher video game launched for PC in 2007. A sequel, The Witcher 2: Assassins of Kings, was brought to PC in 2011, followed by an Xbox 360 release a year later. The sequel was made available for Mac users last month.
- Want to pitch your indie game? Learn from the guy who's directing Star Wars VIII
- The 'true' story of a Pokémon game that turns you into a murderer
- Solving Silent Hills' playable trailer
- Do low game prices spell a 'mass extinction' for game developers?
- FIFA to crack down on Ultimate Team cheating and coin-farming
- A guided tour of the 1 KB hard drive built inside Minecraft
- You haven't played these Pokémon games, but you should
- How Pokémon has stayed relevant
- Eidolon is the most beautiful game I've ever thrown up in
- Sony ending PlayStation Home service in Japan and Asia in 2015