Splinter Cell: Blacklist developer video talks use of light and darkness in the game's design

Ubisoft released a new developer diary today for Splinter Cell: Blacklist highlighting the game's art direction and the design team's use of light and darkness.

In the video posted above, art director Scott Lee details the styling process and gives viewers a look at some of the game's alpha footage as well some neat information on how the artists arrived at the final design for protagonist Sam Fisher.

Splinter Cell: Blacklist will be released in spring next year for PlayStation 3, Xbox 360 and PC.

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