Dark Souls 2 will be more accessible for series newcomers, may include vehicles

A key development factor in Dark Souls 2 is making the game accessible for players who did not play the first Dark Souls, according to an interview with the game's directors in the latest issue of Edge magazine.

According to directors Tomohiro Shibuya and Yui Tanimura, heavy emphasis is on "not immediately throw[ing] [players] into Dark Souls" at the start of the game, but staging an introduction that properly outlines Dark Souls 2's plot and gameplay.

"Hopefully that adjustment at the very beginning of the game will help draw in players and get them addicted right away without immediately making players feel rejected [by] the game system itself," said Shibuya.

Shibuya also shared his belief that the covenant system from Dark Souls was "difficult to fully absorb and experience," and will be changed in the sequel.

"Making it more accessible to players is something that I want to express," he said. "I will follow the same concept as Dark Souls, but there were a lot of hidden story elements that some players may not have caught before and I'm hoping to make some of that a little bit more clear or directly expressed to the player as well."

Dark Souls 2 has been in development since September 2011 and is roughly twice the size of Dark Souls. Shibuya hinted at "the concept of time and the existence of time" as key gameplay elements and that the game's motion or combat "action" will be another area of change. The game will also include vehicles, with Shibuya specifically mentioning a chariot, and although boats are something the team is toying with for inclusion, they do not plan to make them controllable.

Dark Souls 2 was announced at the Spike Video Game Awards earlier this month.

More from Polygon

Dark Souls 2: Crown of the Old Iron King Overview

  • Spacecom: a fast 4X built for multiplayer

  • Pillars of Eternity builds on role-playing classics

  • Tour the 1 KB hard drive built inside Minecraft

  • Diablo 3 - Xbox One vs. PC comparison

Latest Discussions

Log In Sign Up

Log In Sign Up

Please choose a new Polygon username and password

As part of the new Polygon launch, prior users will need to choose a permanent username, along with a new password.

Your username will be used to login to Polygon going forward.

I already have a Vox Media account!

Verify Vox Media account

Please login to your Vox Media account. This account will be linked to your previously existing Eater account.

Please choose a new Polygon username and password

As part of the new Polygon launch, prior MT authors will need to choose a new username and password.

Your username will be used to login to Polygon going forward.

Forgot password?

We'll email you a reset link.

If you signed up using a 3rd party account like Facebook or Twitter, please login with it instead.

Forgot password?

Try another email?

Almost done,

By becoming a registered user, you are also agreeing to our Terms and confirming that you have read our Privacy Policy.



Choose an available username to complete sign up.

In order to provide our users with a better overall experience, we ask for more information from Facebook when using it to login so that we can learn more about our audience and provide you with the best possible experience. We do not store specific user data and the sharing of it is not required to login with Facebook.