Godus stretch goals announced with less than two days left in Kickstarter drive

Godus developer 22Cans announced five Kickstarter stretch goals for the project today, shortly before the 48-hour mark of the funding campaign.

The studio launched its Kickstarter drive with a funding goal of £450,000; the five stretch goals range from £460,000 to £550,000.

At £460,000, 22Cans would add three single-player and multiplayer modes with "super unique competitive gameplay" to Godus. With £475,000 in funding, the game would allow players to start their own religious sect or join an existing one, a feature that would offer a competitive and cooperative social element in the form of leaderboard ranks. Receiving at least £485,000 would let 22Cans bring in James Leach, the BAFTA-winning writer of Black & White, Fable and other games by Peter Molyneux-led companies Lionhead Studios and Bullfrog Productions.

At the £500,000 level, 22Cans would add co-op multiplayer to Godus; it already includes competitive multiplayer. Support for Linux and Ouya would happen if backers could bring the Kickstarter campaign up to £550,000, although the studio notes that "it will be a challenge to build Godus for the Ouya platform, especially with a controller."

The Godus Kickstarter campaign ends at 12:50 p.m. on Friday, Dec. 21, so reaching the lower stretch goals is much more feasible than the higher ones. As of this writing, over 14,000 backers have pledged nearly £444,000, but Molyneux recently told Polygon that he remains anxious about the conclusion of the campaign.

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