The Tobii Rex eye-tracker brings a killer stare to PC gaming, new control possibilities
At CES, Valve founder Gabe Newell said that gaze tracking — tech that measures eye movement and position — will be "super important" in how players interact with video games in the future. Playing with the gaze-tracking Tobii Rex at CES this week, it's easy to see why Valve is pursuing that type of biometric feedback to complement new game experiences.
Tobii's focus at CES was more about Windows 8 interface control with the eyes than it was about gaming, but the Stockholm-based tech company did bring with it a handful of compelling game demos. In one, we played with StarCraft 2's interface using a combination of eye movement and keyboard input. Eye control was limited; we could zoom in on the mini-map, issue a move command to a single unit and recenter the screen with our eyes. Those actions were designed to complement normal controls, not replace critical functions.
Also available was a custom-built Minecraft demo — captured in the video above — that tracked the player's eyes to steer a character as it ran through a narrow obstacle course. Tobii also brought back its arcade game, Eye Asteroids, the demo it showed off at CES 2012.
Vincent Tallec, marketing manager at Tobii, told us that gaze-tracking gaming applications are better when designed to enhance established experiences. Tallec said that aiming a reticle with the eyes in a first-person shooter, for example, was not an ideal implementation. It offered too precise control, he said, turning shooter's into dull shooting galleries. Instead, Tallec said, gaze-tracking can be better used to add features like believable eye contact with non-player characters in role-playing games.

This fall, Tobii will release an "early adopter" consumer edition product of the Tobii Rex in limited quantities — just 5,000. Next year, however, Tobii says it plans to release a smaller, less expensive version of the Rex under another unnamed company's brand, hinting that shipments could be in the millions, not thousands.
Tobii says an unnamed game developer will be integrating its gaze tracking technology into its products, but would not confirm whether it's directly working with Valve, saying the company has many partnerships in the works.
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Jan 11 2013, 5:15p The Tobii Rex eye-tracker brings a killer stare to PC gaming, new control possibilities
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Jan 11 2013, 9:30a Tomb Raider multiplayer extends the single-player experience, says Eidos Montreal producer
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Jan 11 2013, 9:00a PC developers discuss entering the living room through Valve's Steam Box
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Jan 11 2013, 8:30a Testing the puzzles of Portal 2 with one hand and Intel's perceptual computing tech
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Jan 11 2013, 12:34a Nvidia Project Shield hands-on preview: Sonic, Hawken and Steam on-the-go
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Jan 10 2013, 8:45p Sega's The Conduit may be making the leap from Wii to Android
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Jan 10 2013, 4:12p SMotion Game Cube is part motion controller, part sex swing
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Jan 10 2013, 9:00a GameStick will support Green Throttle Gaming controller, adding 'full analog' option for Kickstarter project
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Jan 9 2013, 3:30p DreamPlay app a new leap in AR, not part of Disney Infinity project, say creators
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Jan 9 2013, 2:59p Kinect tech demo turns your entire living room into a video game
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Jan 9 2013, 10:30a Thrustmaster peripheral developer releases new line of gaming headsets
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Jan 9 2013, 10:00a Archos TV Connect brings Android (and Android games) to your TV
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Jan 9 2013, 9:00a Valve's Greg Coomer talks Big Picture and the challenge of the Steam Box
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Jan 9 2013, 12:30a Hands-on with Razer Edge, the all-in-one gaming tablet
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Jan 8 2013, 7:21p Gabe Newell confirms Valve's Steam Box, discusses controllers and seamless household integration
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Jan 8 2013, 3:04p Vita sales 'on the low end' of expectations but the long term defines success, CEO says
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Jan 8 2013, 1:01p Valve meeting with hardware and content developers at CES, Piston one of many prototypes
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Jan 8 2013, 1:00p Razer Edge gaming tablet is Windows 8 laptop, console and 'Steam Box' in one
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Jan 8 2013, 12:30p Qualcomm releasing home bandwidth manager this spring to prevent gaming lag and slow loading
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Jan 8 2013, 10:00a Turtle Beach announces new lines of wired and wireless gaming headsets at CES 2013
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Jan 7 2013, 10:35p Valve partner Xi3's 'Steam Box' codenamed Piston, early specs detailed at CES
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Jan 7 2013, 8:13p Valve and Xi3 announce in-development Steam-optimized mini PC at CES
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Jan 7 2013, 6:30p Hawken demoed on Project Shield exclusive to Tegra 4, built in weeks
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Jan 7 2013, 5:43p Monster and EA Sports team up to create MVP Carbon surround sound headphones
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Jan 7 2013, 11:23a PDP announces new Rock Candy and Afterglow earbuds, gaming headsets
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Jan 7 2013, 9:44a New RCA mobile TV tablet supports Google Play
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Jan 7 2013, 9:00a PowerA unveils console-style MOGA Pro Controller for gaming on Android devices
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Jan 7 2013, 8:30a Ubitus cloud service bringing MMOs and console games to Google TV
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Jan 7 2013, 8:22a Erazer X700 extreme gaming PC offers one-click overclocking
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Jan 7 2013, 2:29a Sphero gets new augmented reality games at CES
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Jan 7 2013, 12:48a Nvidia unveils Project Shield, an Android-based gaming system powered by Tegra 4
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Jan 7 2013, 12:41a Tegra 4 officially announced, shown running Dead Trigger 2 and Unreal Engine 4
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Jan 7 2013, 12:05a Nvidia unveils Nvidia GRID, its new cloud-based gaming hardware
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Jan 6 2013, 6:29p Trials Evolution developer behind three games designed exclusively for Lenovo's IdeaCentre Horizon Table PC
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Jan 6 2013, 3:30p Roccat reveals mechanical gaming keyboard in time for CES 2013
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