Magic Mayhem was initially planned to bring mini-games to the Wii U gamepad, says Reith; However, this was later scrapped to focus on the Dwarven Caverns levels, exclusive levels for the Wii U director's cut edition.
"Magic Mayhem was something we intended to do and still is a possibility, but not a likelihood," he said. "The idea was to have small mini games that would really make use of the Wii U gamepad. In the end we had a lot of work with bringing the DLC up to the level of quality that we intended, so scrapping the Magic Mayhem for the launch window made sense."
With the development of Trine 2's Goblin Menace DLC out of the way, Reith says the studio hopes to bring more additions to the game. There is a possibility this could include Magic Mayhem; however Frozenbyte is currently contemplating whether the studio should simply focus on a third title in the Trine series.
"We would really like to bring more DLC and maybe the Magic Mayhem later on," says Reith, "but currently we are contemplating if it would be better to put in another long development cycle to get out high quality DLC or if we should just turn our focus over to a third Trine game."
Trine 2 is a side-scrolling platform title that launched on PC, Mac, PlayStation Network and Xbox Live Arcade in late 2011. A Director's Cut version was later made available on the Wii U eShop, self-published by Frozenbyte.
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