Deconstructive game adaptation of The Thirty-Nine Steps hits PC, Mac, iPad this March

The digital adaptation of novel The Thirty-Nine Steps, a blend of video game graphics, acting, deconstructionist text and intellectual interactivity, is set for a March 15 release on Mac, PC and iPad, the developers tell Polygon.

The unusual gaming literature hybrid is using an equally unusually method to get their game out, teaming up with three different publishers to help to distribute this, their first title.

Faber and Faver will handle the iPad and OSX distribution, Avanquest the PC retail version and KISS Ltd. the PC digital version.

This debut title is a remake of John Buchan's classic 1914 spy novel. Developed on the Unity engine, the six to seven hour game includes an original soundtrack by the product features an original soundtrack by Si Begg, theatrical performances directed by the Citizens Theatre's Guy Hollands, and original artwork by artists Paul Scott Canavan and Andy Hepworth.

"The Thirty-Nine Steps is the first of a new breed of interactive entertainment that brings powerful and emotive storytelling to audiences via digital platforms," Simon Meek said in a prepared statement. "We believe the product has the potential to reach out to audiences everywhere — whether they're core gamers, casual gamers, digital readers or anyone else with a passion for a great story. We have taken great care to hand-pick the best publishing partners need to take this new product to widest possible market."

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