Tomb Raider developer diary dives into multiplayer inspirations, playable Zachary Levi

Tomb Raider's multiplayer component is the focus of the fourth installment in the Final Hours series of developer diaries, posted above.

The team at Eidos Montreal explains that the inspiration for Tomb Raider's multiplayer mode was the downloadable "Pixar short" installment in the series, Lara Croft and the Guardian of Light. Rather than focus on co-op, though, Tomb Raider's multiplayer is brutally competitive, featuring the weapons from the single-player campaign — like the increasingly iconic bow — and snares and traps that players can set to flummox each other.

The video also features a surprise for Final Hours host (and Chuck star) Zachary Levi: He's a playable character in the game's multiplayer component. Check out the dev diary above to watch him add his voice to the game.

Tap for more content

There are 8 Comments.

Load Comments

Shortcuts to mastering the comment thread. Use wisely.

C - Next Comment
X - Mark as Read

R - Reply
Z - Mark Read & Next

Shift + C - Previous
Shift + A - Mark All Read

Comment Settings

Live comment alert: Hide it!

Comments for this post are closed.

tracking_pixel_5353_tracker