Microsoft's next-gen console, Xbox One, will have dedicated servers available for all multiplayer titles, a Microsoft representative confirmed to Polygon today.
According to the representative, the servers are part of Xbox Live Compute — the console's cloud. Yesterday on NeoGAF, Microsoft director of marketing Albert Penello confirmed to forum users that all developers will have dedicated servers, cloud processing and storage for saves.
"If you want to do dedicated servers on other platforms, you have to prop them yourself," Penello wrote. "But on Xbox One, while developers can choose to use their own methods, we make it available to everyone."
"We offer Xbox Live Compute to all Xbox One developers for free," an Xbox rep later confirmed to Polygon.
Dedicated servers for all multiplayer games, however, isn't guaranteed, as individual developers have control over how they use Xbox Live Compute.
Xbox One launches Nov. 22. During the console's unveiling, Marc Whitten announced that it would feature more than 300,000 servers powered by cloud technology.