Thomas Was Alone developer Mike Bithell knows he could probably crank out a sequel to the hit platformer and it would be successful, but it's not something he's interested in right now, he said in an interview with Joystiq.
"I've got lots of people who would actually now buy that game at launch, and I would make a lot of money. But it's boring. And it's a decision and promise I made myself. I'm not going to use this opportunity I've been given to do that. I don't think Thomas needs a sequel right now," said Bithell.
As of mid-August, Bithell had sold more than 700,000 copies of Thomas Was Alone, which launched in July 2012 on Windows PC and Mac, and this past spring on PlayStation 3, PlayStation Vita and Linux. At this point, he's not dismissing the idea of ever doing a sequel, but the circumstances would have to be right — perhaps "if something comes to me one day," he said.
"Or if I make a couple of flops I might go back to that well," he told Joystiq with a laugh.
- Divinity: Original Sin review: next to godliness
- Police investigating Comic-Con cosplay assault, photographer arrested
- PlayStation Now rentals cost $2.99 for four hours play, but everything could be changing
- Gearbox fights back in Aliens suit, says it paid millions of its own cash to finish game
- Watch 'Sharknado 2: The Second One' a second time in Xbox One's new Syfy app