According to Sakurai, gameplay throughout this stage will be based on gravitational pulls. "The pull of gravity emanates from the center of the planet, so this will require using brand-new tactics," he wrote.
Sakurai also offered a picture of this stage, giving a glimpse of the small planet that forms the backdrop.
The game, which is slated to launch next year, will not support cross-play between Wii U and 3DS platforms, he told Polygon in an earlier interview. Sakurai explained that, due to the stages that will be unique to each platform, the systems would be incompatible. And while the handheld and console versions of the next Super Smash Bros. will feature system-specific stages, the game's moves, characters and items will be "nearly identical."