With unsupported multiplayer, players will not be able to engage in leaderboards or matchmaking, though Phosphor said Project Awakened is "very much something that you can open up and mess around with. "
"We really want to always make sure the game is open to people wanting to try stuff out and mess around," Phosphor wrote. "We view Project Awakened as not just a game but a kit to have fun."
Limitless multiplayer is currently a stretch goal of the project. If reached, the game will include customizable multiplayer scenarios and more. Even if the goal isn't achieved, however, the game, and beta, will still include multiplayer options.
"People will be able to manually connect to each other in the initial beta instead of through fully supported lobbies (assuming the stretch goal isn't hit)," Phospor Games wrote. "This would mean that while it wouldn't be the most elegant form of multiplayer (in the initial beta) you would still be able to play with your friends! The aurora toolset is similar to something we hope to build towards so that you don't have to be an expert in modding to be able to create content for people to play."
Project Awakened launched on Steam Greenlight earlier this week, in addition to its already running Kickstarter campaign. The Kickstarter has raised $151,000 of its $500,000 goal. Funding will come to an end on Wednesday, March 6.
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