Team Ninja intensified Ninja Gaiden Sigma 2 Plus's violence to be on-par with Razor's Edge

Developer Team Ninja strove to make Ninja Gaiden Sigma 2 Plus for PlayStation Vita as gory as Ninja Gaiden 3: Razor's Edge on Wii U, according to a recent interview with studio head Yosuke Hayashi on the PlayStation Blog.

In response to a question regarding the original PlayStation 3 Ninja Gaiden Sigma 2's purple smoke-bleeding enemies and the quick disappearance of severed limbs, and whether the Vita version would include more gore, Hayashi said the goal of the Sigma 2 Plus was to intensify the violence.

"'More speed, more beauty, more blood' is the concept for the game, and with the PS Vita version having a more compact screen, we enhanced the violence level making it closer to Ninja Gaiden 3: Razor's Edge's impressions to make sure the attacking effects and feel can be seen and understood properly by players," he said.

Hayashi said Team Ninja wanted to preserve the feel of the controls from the original PS3 version, adjusting control input and color pallets to be more small-screen friendly for Vita. Tweaking these elements for Sony's hardware was a challenge that involved overhauling character models, backgrounds and animations. More than 100 in-game effects were re-rendered so they would display clearly on the Vita without moving Sigma 2's look and feel away from the console original.

Nina Gaiden Sigma 2 Plus, an upgraded version of the 2009 PS3 original with additional characters and gameplay modes, is now available on PS Vita in North America. The title will be available in Japan on Feb. 28 and in Europe on March 1.

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