Blizzard details StarCraft 2: Heart of the Swarm's changes to league percentages

StarCraft 2: Heart of the Swarm, the impending expansion to Blizzard's real-time strategy game, will also bring changes to the game's ranked play league percentages to better reflect player skill levels, according to a post on the game's official website.

The changes deal primarily with the lower tiers, where beginning players congregate before being promoted. In StarCraft 2: Wings of Liberty, the Bronze, Silver and Gold tiers are equally distributed with 20 percent of players each. Blizzard discovered that the lowest tier, Bronze, "encompassed a skill range that was too broad to be meaningful" while "Gold was too narrow."

"As a result, the lowest ranked players in Bronze often tended to be far removed from the skill level of those at the top, or even the middle of the league," Blizzard community manager "Spyrian" wrote. "As such, we're going to alter the population percentages for Bronze, Silver, and Gold leagues in order to equalize these skill gaps, and help each feel more meaningful."

Effective March 12, Bronze will now account for 8 percent, Silver 20 percent and Gold 32 percent. The remaining 40 percent, which encompasses ranks from Platinum to Grand Master, will be unaffected by the changes.

StarCraft 2: Heart of the Swarm, the game's Zerg-based campaign, is set for release tomorrow, March 12, on Windows PC and Mac. You can find out when it will go live in regions around the world here. For more in the meantime, be sure to check out our recent preview.

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