Now that Team Fortress 2 supports the Oculus Rift, you might be tempted to jump right in with the headset strapped to your face — but the Oculus Rift user guide on the game's official wiki advises a more gradual approach.
Enabling Rift support in Team Fortress 2 takes a bit of doing but is relatively simple: You'll have to add "-vr" to the command line launch options and enable the developer console. The wiki also recommends calibrating your inter-pupillary distance — the distance between the pupils of your eyes — for the best experience.
You may have to limit the length of your initial sessions playing Team Fortress 2 with the Rift, according to the wiki, because "[virtual reality] is awesome and immersive, but it can't fool your senses all the time." The wiki advises users to play only for 10 minutes at a time until they get their "VR legs," and suggests starting with slower characters like the Heavy or the Medic, since the faster classes "can produce particularly intense experiences in VR" — and motion sickness.
Valve announced Rift support in Team Fortress 2 earlier this week.
- I'm going to make an AMV...and I need your help.
- Kingdom of Amalur - 10$ was the best deal ever
- Help Nipah build a PC
- Polygon Daily Open Thread - Fri Aug 29
- Anime, Cartoons, Comics! Plight No. 2, Vol. 17.1 - Woady call me kōhai!
- Pokémon Discussions: Summer into Fall
- Woady Reviews Anime: Bleach the Movie: Hell Verse
- Calling all first team Polygon staff to the Set!
- how do i cross save olliolli from Vita to ps4
- Polygon Daily Open Thread: Dancing Plante - Thu Aug 28