SimCity update aimed at fixing traffic problems, new Asia server coming next week
The latest update for SimCity makes a number of corrections to the title's previously reported traffic problems, as well as readies a new server for launch, according to a post on the Electronic Arts forums.
According to the post from a Maxis community manager, the update fixes traffic intersection and congestion issues and re-routes emergency vehicles to avoid traffic and drive in empty lanes. Both emergency and delivery vehicles will now be given priority over regular cars and other common traffic when leaving their origin points.
Maxis has also tweaked SimCity to perform better on hardware with lower specifications, and the bulldozing tool can now be used to demolish all buildings and units across the board.
Additionally, a new Asia 2 server will be added next Tuesday evening, bringing the total number of SimCity servers up to 24.
The developer began looking into SimCity's traffic congestion, "clumping" and overcrowding problems last week, and announced that they were developing fixes for the issues earlier this week.
In This Storystream:
SimCity launch crippled by server issues
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Mar 27 2013, 7:37p DRM wasn't a factor in SimCity's online-only design, says EA
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Mar 20 2013, 11:30a SimCity update aimed at fixing traffic problems, new Asia server coming next week
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Mar 19 2013, 11:35a SimCity modder says game doesn't appear to offload significant calculations
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Mar 18 2013, 2:03p SimCity sales top 1.1 million in first two weeks, EA says
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Mar 18 2013, 12:35p Maxis offering SimCity players one of eight free games via Origin beginning March 20
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Mar 15 2013, 4:40p SimCity general manager Lucy Bradshaw on why the game 'is not an offline experience'
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Mar 14 2013, 11:00p SimCity hacking threads deleted from official forums, EA asks users to 'continue dialogue' elsewhere
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Mar 14 2013, 2:32p Maxis general manager equivocates on SimCity refunds and server longevity
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Mar 14 2013, 8:11a SimCity mod demonstrates the possibility of some form of indefinite offline play
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Mar 14 2013, 6:50a SimCity server upgrades completed for 'faster, higher capacity' performance
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Mar 12 2013, 4:33p SimCity server status page now available
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Mar 10 2013, 11:36p SimCity's server issues 'almost behind us,' says Maxis
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Mar 10 2013, 2:25p Maxis rolls out SimCity update 1.3, fixes shard selection, server switches
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Mar 10 2013, 7:56a SimCity fix makes servers 40 times faster, rolling shut downs hit as patch applied
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Mar 9 2013, 4:03p Maxis has 'no intentions' of offlining SimCity, but will look into it to 'earn back' trust
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Mar 9 2013, 1:01a Maxis explains what went wrong with SimCity and what the developer is doing to fix it
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Mar 8 2013, 10:58p EA giving free game to SimCity players, hopes to fix launch issues by this weekend
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Mar 8 2013, 2:08p EA suspends SimCity marketing campaigns, asks affiliates to 'stop actively promoting' game
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Mar 8 2013, 9:38a Internal Maxis memo outlines SimCity stabilization efforts
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Mar 7 2013, 7:00p EA not offering SimCity refunds
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Mar 7 2013, 6:07p SimCity no longer being sold by Amazon, warns about server issues (update)
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Mar 7 2013, 11:19a EA turns off SimCity's fastest gameplay mode as it struggles with servers
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Mar 6 2013, 11:02p SimCity servers continue to struggle as game hits more countries (update 4)
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Mar 6 2013, 5:09p Maxis continues to add, patch SimCity servers to address performance problems
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Mar 5 2013, 5:04p Origin customer service responds to SimCity server outage complaints
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Mar 5 2013, 2:00p Today I Played: SimCity
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Mar 5 2013, 8:30a EA Origin struggling to meet SimCity demands at launch
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