Halo 4 developers discuss multiplayer, reveal a new Forge map and skill rank coming in April
A number of people involved with Halo 4 took to PAX East's main stage this afternoon to discuss the game's multiplayer component's past, present and future.
Jessica Shea, community manager at Halo 4 developer 343 Industries, began by recounting the millions of players who've racked up billions of kills since the game's launch last year. Lead designer Kevin Franklin discussed how the studio tries to keep players interested through weekly updates to sustain the player base, based in part on player feedback.
Franklin also said that the competitive skill ranking system, which will allow pairing of players based on their competitive skill rank, will be out in early April.
Shea said last November that the developer was testing the feature and that it would launch this year.
An upcoming title update will add "x-markers" to the game's HUD. When firing Active Camo, players will become 100 percent visible when shooting. The Gauss Warthog has been "retuned" to adjust the damage, auto aim and magnetism.
The game will also receive a new Forge map designed to give what the developers said the community asked for — a series of flat spaces. Forge Island will be a free update on April 11.
Multiplayer map pack developer Certain Affinity's Tom Potter spoke about the maps in the upcoming Castle Map Pack, which is based on vehicular combat and will launch April 8. On an asymmetrical map called Daybreak, which features two bases and plays well with capture the flag, the addition of a Banshee created "a lot of extra work," but made the level better than its first incarnation.
A map called Outcast is the largest of the three. It also had two bases and marks the return of the Dominion game type. The final map, Perdition, is set in an underground city.
"It's a fairly large map with some really interesting interiors, some shortcuts across the map and it's got some cool sight lines," he said.
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PAX East 2013: All the games and news, live from Boston
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Mar 26 2013, 8:30p MIT Lincoln Lab researchers discuss games as tools for teaching, evaluating real-world skills
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Mar 25 2013, 9:00p Mass Effect developers reminisce about the trilogy, the ending and the fans
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Mar 25 2013, 8:00p Irrational on partnering BioShock Infinite's Elizabeth with a 'psychopathic alcoholic' player
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Mar 25 2013, 4:56p What PAX means to Gabe and Tycho
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Mar 25 2013, 3:00p Zeboyd on balancing modernity and RPG obtuseness for Rain-Slick 4
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Mar 25 2013, 2:00p Harmonix's tour of Pearl Jam and Japan games, music licensing and more Rock Band history
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Mar 25 2013, 10:00a Anomaly 2 pits tower defense against tower offense
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Mar 25 2013, 9:30a How Portal and Pan's Labyrinth inspired a game about a girl's shadowy imagination
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Mar 24 2013, 10:11p DayZ's Dean Hall on the risks and rewards of an open development process
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Mar 24 2013, 8:00p How Game of Thrones Ascend became a story-based game, not a CastleVille clone
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Mar 24 2013, 7:00p Zombie Tycoon 2 distills MOBA and strategy genres into a cross-platform package
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Mar 24 2013, 3:00p Art design and game mechanics can tell better stories than dialogue, say developers
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Mar 24 2013, 2:29p Diablo 3 on PS3 will support menu-driven item trading, but no auction house
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Mar 24 2013, 2:00p State of Decay treats people as the primary resource during the zombie apocalypse
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Mar 24 2013, 1:50p Borderlands 2's fourth campaign expansion teased with 'Bunkers and Badasses' at PAX East
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Mar 24 2013, 1:00p Riot Games believes in the goodness of League of Legends players
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Mar 24 2013, 12:51p Borderlands 2's new vault hunter is Krieg the Psycho
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Mar 24 2013, 12:30p Blizzard's Rob Pardo on Hearthstone, a 'stepping stone' to more experimental games
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Mar 24 2013, 11:53a Broken Age is the official title of Double Fine Adventure
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Mar 24 2013, 11:00a Call of Juarez: Gunslinger plays with history, myth and memory
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Mar 24 2013, 10:00a The Elder Scrolls Online's character advancement showcased at PAX East
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Mar 24 2013, 8:56a Capcom's remastered Dungeons & Dragons duo come with 'vampirism' and six other 'house rules'
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Mar 24 2013, 8:00a Might and Magic X Legacy returns to the series' roots with a modern development process
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Mar 24 2013, 7:41a Going along for the ride with LocoCycle
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Mar 23 2013, 8:00p Mythology and religious elements in games help tell broader stories in fewer words, scholars say
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Mar 23 2013, 7:00p Robert Bowling's Breach and Clear aims for a distilled console experience on mobile
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Mar 23 2013, 6:00p Former 38 Studios developers discuss indie life after the company's collapse
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Mar 23 2013, 5:51p XCOM: Enemy Unknown coming to Mac April 25
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Mar 23 2013, 5:30p XCOM: Enemy Unknown coming to iOS devices this summer, developer says it is a 'full port of AAA game'
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Mar 23 2013, 4:00p PAX East panel shows how video games enter the classroom
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Mar 23 2013, 3:54p Fuse launching May 28 in North America, May 31 in Europe
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Mar 23 2013, 3:46p Contrast gallery
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Mar 23 2013, 2:00p PAX East Panel explores the impact of video game tutorials and co-op on board game design
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Mar 23 2013, 1:42p Dust: An Elysian Tail is coming to Steam, developer hoping for April release
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Mar 23 2013, 1:00p Shoot Many Robots' jump to Android starts Demiurge's push into mobile
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Mar 22 2013, 9:00p The future of MMOs is multi-genre assimilation, mobile app integration, developers say
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Mar 22 2013, 8:00p PAX panel on depression and anxiety discusses how they created a safe haven
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Mar 22 2013, 7:35p From Bastion to Transistor: Supergiant brings its latest to PAX, sans platform
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Mar 22 2013, 7:00p Dead Island: Riptide looks to refine the art of collaborative zombie-smashing
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Mar 22 2013, 6:30p Halo 4 developers discuss multiplayer, reveal a new Forge map and skill rank coming in April
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Mar 22 2013, 6:15p Capcom beginning development of update to Street Fighter 4, seeks fan feedback
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Mar 22 2013, 6:00p Sacred Citadel maintains its RPG roots in a beat-em-up world
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Mar 22 2013, 5:30p Jerry and Mike answer all of the questions at a PAX East Q&A
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Mar 22 2013, 5:25p Wizards of the Coast partnering with Playdek to bring D&D board games to iOS
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Mar 22 2013, 3:30p Lara Croft's reinvention was to make her less of an 'untouchable ice queen,' says writer
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Mar 22 2013, 3:12p New trailer shows off Diablo 3's brutal loot-hunting on PlayStation 3
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Mar 22 2013, 3:00p The 'best version' of Deus Ex: Human Revolution features improved graphics, AI, boss battles and may never leave Wii U
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Mar 22 2013, 2:30p Cliff Bleszinski gets personal at PAX East about family, friends and his career
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Mar 22 2013, 1:41p Dungeons & Dragons: Chronicles of Mystara first screenshots
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Mar 22 2013, 12:39p Dungeons & Dragons: Shadow over Mystara announced by Capcom
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Mar 22 2013, 11:15a Dishonored's The Knife of Dunwall tells the tortured tale of a master assassin
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Mar 22 2013, 10:06a Blizzard announces Hearthstone: Heroes of Warcraft, free-to-play collectible card game
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Mar 22 2013, 2:30a Capybara Games unveils new title Capy Fine Racing GP at PAX East
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Mar 21 2013, 11:59p Rock Band's final song will be Don McLean's 'American Pie'
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Mar 20 2013, 5:30p PAX East streaming schedule includes Blizzard, Bleszinski, booths and more
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Mar 12 2013, 5:00p Second annual PAX East Indie Megabooth features 62 games from 50 developers
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Mar 5 2013, 5:15p PAX East 2013 full schedule now live
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