GameStick will feature 'full fledged' XBMC platform integration

Through a partnership with PlayJam and Pivos Technology Group, the Android-based micro console, GameStick, will feature "full fledged" XBMC platform integration.

While PlayJam recognizes that the GameStick "is first and foremost a games console," media services functionality was a feature requested during the console's Kickstarter campaign.

"We are delighted to partner with PlayJam, the visionaries behind the android micro gaming console, GameStick" says Cory Fields, Lead XBMC Project director at Pivos. "This unique partnership provides us the opportunity to extend our XBMC development beyond its world's leading media management capability with an established gaming platform."

"This partnership with PlayJam is a catalyst in our vision to deliver a fully customized home media gateway," commented by Jack Chen, Pivos COO."As one of the core XBMC developer and release teams, this partnership between our companies can help build one of the most dedicated and feature-rich entertainment experiences.

"Working with Pivos and the XBMC community to integrate a world class media center into GameStick is a major step forward in our ambitions," Chen said. "Likewise, extending the reach of our games platform via XBMC fulfills our underlying goal of accelerating the affordable TV games market. Combining the two is very much the holy grail."

GameStick developer kits for the console will begin shipping this week and will support C++, Java, Marmalade and Unity from launch.

The console will make its first public appearance at the 2013 Game Developers Conference, which is underway in San Francisco until March 29. Polygon is reporting from GDC and will provide coverage throughout the week.

Those who missed out on backing the console via the Kickstarter campaign can pre-order it from the official website for $79. Consoles ordered via the website will ship out in April after the fulfillment of the Kickstarter shipments.

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