Activision's research and development department has released a video demonstrating its new extremely realistic facial movement technology.
The video shows a man speaking at the camera and making a variety of expressions. While there appear to be some incomplete parts that mar the illusion — such as the inside of his mouth being pitch black when he speaks — eyes move and skin shifts as one might expect those of an actual person to.
"This animated character is being rendered in real-time on current video card hardware, using standard bone animation," writes Activision R&D. "It is being rendered in a DirectX11 environment, using advanced techniques to faithfully represent the character's skin and eyes."
The source data from the University of Southern California Institute for Creative Technology was also used by Nvidia in its own facial animation demo from earlier this month, but the two videos were rendered "using a completely different tech."
More from Polygon
- Anime, Cartoons, Comics! Plight Vol. 2, no. 15.3: Summer Crusaders
- Polygon Daily Open Thread - Thu July 31
- my final thoughts on the DESTINY beta
- Post your Weekend at Polygon/Daily headers here (July 2014)
- Pokémon Discussions: Springing forward
- What's your favorite silly game?
- Xbox One Update Beta Invites
- Tell Us Your Story
- Polygon Daily Open Thread - Wed July 30