Project Eternity's gameplay footage reveals dynamic environments

The latest update for Obsidian Entertainment's upcoming role-playing game Project Eternity shows off its first gameplay footage, notably its exterior environment comprised of dynamic elements such as water, foliage and lighting.

"The Infinity Engine games were known for their art, and we wanted to hit the high standard of visual quality established by games like the Icewind Dale series," the update reads. "We also wanted to introduce dynamic elements into the environment that were mostly absent from the classic games, like dynamic water, movement in foliage, and dynamic lighting of the scene."

Last December, Obsidian revealed some examples of the game's character and environment models, which were created using Maya.

The RPG's successful Kickstarter project held the record for the highest funded video game in Kickstarter history when it reached $3.99 million. That record was broken last week when InXile Entertainment's Torment: Tides of Numenera campaign breached $4.18 million in pledges.

More from Polygon

A guided video tour of an Unreal Tournament map

  • Freedom Planet gameplay video

  • Adventure Time trailer

  • Hearthstone: Naxxramas Overview

  • Oddworld: New 'N' Tasty - Overview video

Latest Discussions

Log In Sign Up

Log In Sign Up

Forgot password?

We'll email you a reset link.

If you signed up using a 3rd party account like Facebook or Twitter, please login with it instead.

Forgot password?

Try another email?

Almost done,

By becoming a registered user, you are also agreeing to our Terms and confirming that you have read our Privacy Policy.



Choose an available username to complete sign up.

In order to provide our users with a better overall experience, we ask for more information from Facebook when using it to login so that we can learn more about our audience and provide you with the best possible experience. We do not store specific user data and the sharing of it is not required to login with Facebook.