Speaking with the publication at GDC, Taylor questioned what kind of mechanics players would enjoy and if they wanted a "boxed product experience." Although Taylor wants to make a sequel, he said, there are problems.
"I would love to yes, but the problem is you can't just make a sequel to a game that's 17 or 16 years old," Taylor said. "You have to update and evolve it to fit into the current situation in the market. But it's a really complex question to answer because, do people want something that's been evolved, or do they want to just go back in time and imagine that it's 1998, and we're beginning work on Total Annihilation 2? Do they want that game?"
Gas Powered Games was acquired by Wargaming in February, following the company's tumultuous Kickstarter campaign, Wildman. Days after Wildman's launch, Gas Powered Games underwent "substantial" layoffs, prompting Taylor to reach out to backers on whether or not the campaign should continue. Although the Kickstarter did continue at that time, it was later canceled in February while Gas Powered Games worked on a way to keep the company running.
- Divinity: Original Sin review: next to godliness
- If Sony wants PlayStation Now to succeed, it has to treat us better than GameStop
- Rogue Legacy survival guide: How to keep that family tree growing
- What does it really cost to open an indie studio? All your money, most of your life
- Gearbox fights back in Aliens suit, says it paid millions of its own cash to finish game
More from Polygon
- Anime, Cartoons, Comics! Plight Vol. 2, no. 15.3: Summer Crusaders
- Polygon Daily Open Thread - Thu July 31
- Post your Weekend at Polygon/Daily headers here (July 2014)
- my final thoughts on the DESTINY beta
- Pokémon Discussions: Springing forward
- What's your favorite silly game?
- Xbox One Update Beta Invites
- Tell Us Your Story
- Polygon Daily Open Thread - Wed July 30