City State Entertainment released a new video update for its current Kickstarter project, Camelot Unchained, that educates viewers on the finer points of building.
Game designer and Camelot Unchained creator Mark Jacobs narrates the animated video, which you can watch on the Kickstarter's page.
Jacobs talks about several problems the devs encountered, including worries that all buildings would look the same. The solution was to use a building system that revolved around cells. Players will be able to mine different minerals and materials and use them to build walls, towers, buildings and more.
"Think of materials of cells, as bricks, as blocks," Jacobs said.
Structures will still be subject to destruction by invading forces, but with blueprints, players can rebuild faster.
Camelot Unchained launched April 2 with a goal of $2 million. It currently has 10 days left in its campaign and has raised more than $1.2 million of its goal.