Game designer, Journey executive producer and Funomena co-founder Robin Hunicke will present the keynote speech at this year's Boston Festival of Indie Games, according to a recent press release.
Hunicke's speech, "Finding Meaning in Gameplay," will instruct developers on how to make games that "inspire new feelings by looking inward and examining the everyday experiences of their own lives," the press release reads.
"Our biggest strength as a community is our willingness to share ideas and dialog about what the future of the medium will be," Hunicke said.
The designer recently spoke at the Twofivesix conference in Brooklyn, N.Y., about game design as curation. Hunicke said that game design is a significant interdisciplinary field because it "demands the best of all designers."
The second annual Boston Festival of Indie Games will take place Sept. 14. Organizers of the festival began raising funds via Kickstarter for an expanded event in April. The campaign has currently reached more than $12,000 of its $15,000 goal with the help of some 230 backers, and funding efforts will end May 29.
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