The Kickstarter campaign for Camelot Unchained, the massively multiplayer online role-playing game in development with game designer Mark Jacobs and City State Entertainment, ended today with more than 14,800 backers contributing $2,232,933.
The campaign met its $2 million initial funding goal yesterday afternoon. Today City State also announced an additional $3 million in funding has been contributed to the project by private investors, including $2 million directly from studio founder Jacobs.
Development on the title, which uses TriRealm or faction-based player-versus-player combat, is already underway. Those interested in contributing can still donate to Camelot Unchained through PayPal.
"The last 30 days have been an incredible journey," said Jacobs in a statement. "We believed there's an audience for a highly focused game like ours, which has now been proven. What we didn't expect was how our community would come together so quickly and avidly.
"Not only is our average pledge off the chart, our backers have been just as intensely supportive in other ways, from providing immense amounts of helpful feedback to translating information into four languages (German, French, Japanese and Korean), and more," he added "Our entire team is grateful beyond words for the way they have inspired us with their fervent interest and amazing enthusiasm."
Camelot Unchained is currently expected release in December 2015 for Windows PC.
- Towerfall Ascension review: bowstring symphony
- The final years of Irrational Games, according to those who were there
- Ouya may not be dead, but its long history of stumbles makes success unlikely
- When a successful game is a failure
- Prepare to run Dark Souls 2 with the PC version's system requirements