Microsoft dismisses Xbox One online requirements and used-game fees as 'potential scenarios'
Reports of Xbox One's online requirements and used-game fees are no more than "potential scenarios" and not concrete details, Microsoft told Polygon via email.
"While Phil [Harrison] discussed many potential scenarios around games on Xbox One, today we have only confirmed that we designed Xbox One to enable our customers to trade in and resell games at retail," Microsoft told Polygon.
Initial news from Wired stated that those with second-hand or used games would be required to pay a small fee before being able to play.
Additionally, Kotaku spoke with vice president Phil Harrison during today's event, where Harrison told the publication that users would need to connect to the internet every day. Microsoft could not confirm these details.
"There have been reports of a specific time period — those were discussions of potential scenarios, but we have not confirmed any details today, nor will we be," Microsoft said.
Microsoft said earlier today that Xbox One would not require an always on internet connection. The statement is echoed on Microsoft's Q&A page, which says that the Xbox One does require a connection, but does not always have to be connected.
"We're designing Xbox One to be your all-in-one entertainment system that is connected to the cloud and always ready," the post reads. "We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection."
You can follow along with all of today's news though our Xbox One StoryStream.
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