Home, indie developer Benjamin Rivers' pixelated horror game/narrative experiment, will be released for iOS this Thursday, June 20, according to the game's official website.
The iOS version, which Rivers teased late last year, has been "reprogrammed almost entirely from scratch," according to a press release from the developer, and includes new text, content and a new area to explore. It will be compatible with iPhone, iPod Touch and iPad, and the universal app will cost $2.99, the same price as its Steam counterpart. A Mac version will follow this summer. Both it and the Windows PC version will receive the iOS additions.
Check out the launch trailer above to get a sense of the portable horror that awaits on iOS. For more on the game, be sure to check out Polygon's review of Home's PC version.