Award-winning writer Rhianna Pratchett will be collaborating with German indie studio Threaks to assist with the script for musical action-adventure Beatbuddy, the studio announced.
Pratchett has a long portfolio of games writing, including Heavenly Sword, Mirror's Edge, the Overlord series and the Tomb Raider reboot launched this past March. Pratchett will help flesh out and polish the script and storyline for Threaks' game, which she learned about from friend and Journey composer Austin Wintory.
"No matter what you've written in the past, it's the challenges and the people you work with who really matter," said Pratchett in a press statement. "I cut my teeth on smaller indie titles, so it's great to get to do more work in that space again with the Threaks team."
"When we started with the story of Beatbuddy last year, we initially held off contacting Rhianna because we assumed that she'd be too busy or might not be interested in a small indie project," added Threaks art director Denis Rogic. "It turned out that it was exactly the kind of thing she was looking for. It's truly amazing knowing that we have Austin Wintory and Rhianna Pratchett providing their talents to our game."
In Beatbuddy, players will guide themselves through a variety of environments, come face-to-face with many unique creatures and solve puzzles — all while interacting with and influencing the musical score in each level. This is possible through a special sound software developed by Threaks, which syncs Beatbuddy's animations with the music.
Beatbuddy will launch for Windows PC, Mac and Linux later this year.