"We were looking for a way to put the player even closer to Eva's perspective," the update states. "To allow them to experience the mysterious world of the blind even closer, while harnessing the surreal ability to 'see' sound. We are happy to announce that we've found that way, and will be bringing it to you with Pulse."
Pulse centers on blind protagonist, Eva, who must venture into a forest to find her lost brother after he was sent out to undergo a rite of passage. Eva navigates world as it is revealed to her through sound, movement, touch and vibrations.
The group of former-game design students launched a Kickstarter campaign for Pulse in March, which was successfully funded in April, raising more than $80,000 of its $75,000 goal from 2,129 backers. For information about the 2013 Independent Games Festival Student Showcase finalist, be sure to read our interview with the Team Pixel Pi, where they discuss the game's concept and development.
Pulse will launch on Windows PC, Linux and Mac on an unannounced date.
- How Diablo 3: Ultimate Evil Edition tricked us into playing Diablo 3 again
- Robin Williams' Genie may be immortalized in World of Warcraft
- Development hell: The video game
- Sexual conquest and emotional connections in Dragon Age: Inquisition
- Buy side-scroller Azure Striker Gunvolt on 3DS, get 8-bit throwback Mighty Gunvolt free