ZombiU, Ubisoft's zombie-infested Wii U launch title, was unprofitable and convinced the company to make the once Wii U-exclusive Rayman Legends multiplatform, CEO Yves Guillemot told GamesIndustry International.
Because of ZombiU's performance, Guillemot said there are no plans for a sequel and that porting Rayman Legends to to PlayStation 3 and Xbox 360 was a way to "ensure the creativity of those games could have a big enough audience." This echoes his statement form earlier this year that the game was delayed because of the developer's concern that it would not sell enough games on the console.
"We hope it will take off," Guillemot said of the Wii U. "At the moment, we've said, 'Let's do through Christmas and see where we are from there.'"
Nintendo's dual-screen console launched last November, but sales haven't met Nintendo's targets, and third-party support has wained. Last month, Nintendo CEO Satoru Iwata said that Nintendo was to blame for sluggish sales, highlighting the company's "relaxed" marketing efforts and the lack of "one single software" to sell the console's differences.
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