Tokyo Game Show 2013: All the games and news, live from Japan

This week the Tokyo Game Show kicks off in the city of Chiba, Japan, about 25 miles southeast of the heart of Tokyo. We'll be filing live from Japan with news from the show, the press conferences and a bit of inside insight from private studio visits and interviews. Make sure to check back regularly for all of the news coming out of the Makuhari Messe's packed halls for the week and weekend.

Tokyo Game Show 2013 breaks attendance records, 2014 event scheduled

This year's Tokyo Game Show attracted record numbers of visitors, with overall attendance coming in at 270,197 across the four-day convention, breaking the previous year's figure of 223,753, the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications announced.

This year saw the show's two public days breaking last year's single-day attendance record of 94,989, with 102,399 people on Sept. 21 and 115,444 on Sept. 22. The two business days on Sept. 19 and Sept. 20 recorded 29,171 and 23,183 attendees, respectively.

According to organizers, 352 companies from...

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Mighty No. 9 Kickstarter success made Inafune 'realize how big an influence Mega Man has had'

Keiji Inafune's spiritual successor to Mega Man, Kickstarter-funded project Mighty No. 9, has changed the way the "father of Mega Man" thinks about the franchise he used to oversee and the influence the character has over people's lives.

In an interview with Polygon, Inafune said the success Mighty No. 9 has had in its crowdfunding efforts may help change the Japanese game development industry, empowering creators over corporations. For Inafune, it has already meant a change in the way he thinks about his fans.

"When you're creating a game, it feels like you're connected with the users...

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Pavilion's fourth-person gameplay highlights another PlayStation indie

One of Sony's quieter announcements just before Tokyo Game Show was the addition of a game called Pavilion to the growing lineup of indie games coming to PlayStation 4 and PS Vita. At TGS, the game's creators brought the upcoming title to the show's new Indie Games Area, offering the public its first hands-on time with Pavilion.

Pavilion is an exploratory adventure played from a fourth-person perspective, according to its creators. Players manipulate a glowing cursor to interact with objects like bells, light sources and blocks as they guide a man through a lush, mysterious fantasy world.

...

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Mouth-on with Food Practice Shooter, a game about eating vegetables

Tucked away at an unlabeled booth at TGS 2013 is a peculiar game that blends education, light gun shooting and the consumption of real-life vegetables. It is called, appropriately, Food Practice Shooter.

Food Practice Shooter, which was created by Dr. Takayuki Kosaka, whose prior work includes a pregnancy simulator (complete with body suit peripheral) titled Mommy Tummy, is designed to curb unhealthy eating habits in young people. It's one part nutritional science and one part psychology, all wrapped in a package that young people might be more willing to listen to than a traditional...

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Yaiba: Ninja Gaiden Z is a bloody mess

The Ninja Gaiden spin-off being developed by Team Ninja, Spark Unlimited and Comcept, action game Yaiba: Ninja Gaiden Z, shares little resemblance to the rest of the series. It's a cel-shaded, comedically gory hack-and-slash that, based on the Tokyo Game Show demo, trades high-speed action and finesse for ease of play.

Yaiba's similarities to Team Ninja's recent Ninja Gaiden games are few. It stars a ninja, Yaiba Kamikaze, capable of slicing his way through foes at an output of dozens of corpses per minute.

But in Yaiba, those enemies are primarily variations on the undead, from...

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Puyo Puyo Tetris is a simple, cute hybrid of two puzzle game classics

The blobs of Sega's Puyo Puyo series and the tetrominos of the venerable Tetris come together in Sega's appropriately titled Puyo Puyo Tetris, a colorful blend of the two long-running franchises. The marriage of the two action puzzle games appears to work as more than just a clever crossover experiment, based on our hands-on time with the game at Tokyo Game Show.

We played demos of the PlayStation 3 and Nintendo 3DS versions of the game and found them nearly identical in what they offered: a one-on-one battle against an AI opponent, pitting Tetris rules against Puyo Puyo rules.

To be more...

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PS4's The PlayRoom air hockey demo is actually kind of a blast

The PlayRoom, the pre-installed PS4 hardware tech demo that will be included with Sony's new console at launch, hides a surprisingly compelling game in its augmented reality trappings.

You've probably seen it in trailers and the like: It's a simple air hockey game played on a virtual field projected by the light bars on two DualShock 4 controllers. Each player uses the touchpad to maneuver their paddle on either end of the field — it's about half as wide as your goal, so blocking shots isn't too difficult. You can click down on the pad to sort of buckle and pop your paddle, letting you...

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How Soul Sacrifice Delta is changing by letting fate decide

An update to PlayStation Vita game Soul Sacrifice is due to hit Japan early next year, bringing it with it new monsters to battle, refined graphics, new characters and costumes and improved AI. Perhaps the most significant changes coming to the new version, named Soul Sacrifice Delta, are the introduction of a new faction, Grim, and the choice to neither save or sacrifice your fallen enemies.

Instead of making that choice themselves, players can let fate decide it for them.

Soul Sacrifice creator Keiji Inafune explained the new choice (or lack thereof) in an interview with Polygon at...

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Lightning Returns lets you cosplay as Final Fantasy 10's Yuna

Lightning's expansive wardrobe in her next outing, Lightning Returns: Final Fantasy 13, will include a costume based on Yuna from Final Fantasy 10, Square Enix revealed at Tokyo Game Show today. The costume, called "Spira's Summoner," is one of 80 outfits the publisher is promising for the fashionable Final Fantasy 13 sequel.

You can see Lightning as Yuna in action in the new gameplay video above.

In Japan, the Yuna costume will be available in Lightning Returns to players who purchase a copy of Final Fantasy 10/10-2 HD for PlayStation Vita or PS3. Square Enix hasn't announced a similar...

Capcom's Deep Down will be free-to-play on PS4

PlayStation 4 dungeon crawler Deep Down will be a free-to-play title, Capcom producer Yoshinori Ono announced during a stage presentation at Tokyo Game Show today.

Capcom plans to have an open beta ready for the online game near the launch of the PS4 in Japan, Sony's Shuhei Yoshida said on Twitter. Sony's next-generation PlayStation will be released on Feb. 22, 2014 in Japan. While online multiplayer games will typically require PS4 owners to be PlayStation Plus subscribers, Sony is waiving that requirement for free-to-play software, leaving the decision up to publishers.

Deep Down made...

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Strider splits the difference between action and adventure

Revealed back at Comic-Con in July, the new Strider from developer Double Helix evolves the classic ninja action-platforming series into 2.5D. In many ways, it looks to split the difference between action and adventure, with combat that's quick but not too flashy (at least early on), and level designs that are open but not too elaborate. It's a Goldilocks tale.

The important message is the game feels responsive. Main character Strider Hiryu runs through enemies with quick attacks and bounces around without any trouble. In what I saw at TGS, his moves were efficient yet simple, with almost...

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Tekken Revolution's fan favorite 'Female Vampire' being designed with a 'different approach'

The all-new Tekken character known currently as "Female Vampire" coming to free-to-play fighting game Tekken Revolution will feature a different approach to her fighting style, according to series producer Katsuhiro Harada. She's also getting a bit of a visual overhaul due to fan response — or at least a new haircut.

During a visit to Namco Bandai's headquarters in Tokyo this week, Polygon spoke to Harada about the current state of Tekken Revolution for PlayStation 3 and the character that fans voted for as the game's first new, original fighter. Harada said the Tekken team is in the midst...

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Crimson Dragon lets players upload, rent out their custom dragons

Xbox One game Crimson Dragon, the long-in-development on rails shooter from former Panzer Dragoon series creators, will use Microsoft's cloud computing tech to let players upload their custom dragons, then rent them out to other players to use in cooperative play.

Crimson Dragon game director Yukio Futatsugi discussed the dragon rental feature during a hands-off presentation at Tokyo Game Show this week, saying players can register their leveled up dragons on the game's leaderboards. Other players can then download them and call them into battle — literally, by using Kinect voice commands...

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PS4's Japan delay due to a lack of Japanese games

The late launch of the PlayStation 4 in Japan is, in part, a response to the lack of games aimed at Japanese consumers from Japanese developers, Sony Computer Entertainment senior VP Masayasu Ito told Polygon in an interview today.

Third-parties in Japan have been focusing their efforts on portable platforms like PlayStation Vita, Ito said in a roundtable discussion at Sony's headquarters today, and many haven't "embarked on the development of PS4 titles." The February 2014 launch of PS4 is timed with the availability of certain Japanese software titles, he said.

The Feb. 22 release date...

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Metal Gear Solid 5 torture scene won't be playable, says Kojima

A torture scene from Metal Gear Solid 5: The Phantom Pain will exist only as a cutscene, not a playable part of the game, said director Hideo Kojima in an interview with Eurogamer.

"I didn't want to go as far as having playable torture," said Kojima. "The part of Metal Gear Solid 5 that has torture is non-playable."

When asked if such scenes are necessary in games, Kojima responded in the affirmative, saying that in the case of The Phantom Pain, the torture cutscene is emotionally important for the story he's trying to tell.

"If the violence will give new emotions that are important to...

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Max: The Curse of Brotherhood's puzzles hide a surprising difficulty

Max: The Curse of Brotherhood's young protagonist and bright visuals might make it seem like a kid-friendly platformer, but its physics-based puzzles actually provide a surprising amount of challenge.

During a hands-on demo at TGS 2013, the game's crayon-doodling mechanics — which we first tried during E3 earlier this year — were explored a bit deeper, showing exactly how Max would have to chain together drawn objects to move around the environment. When prompted by an "inkwell" somewhere in the environment, Max can use his magic marker to create objects belonging to different elements,...

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Swery's Kinect-powered D4 is just as bizarre as you expected

D4, the Xbox One exclusive episodic mystery game from Deadly Premonition creator Hidetaka "Swery" Suehiro, shows that the eccentric director hasn't strayed from the outlandishness that made his last title a cult classic — in fact, if the TGS 2013 demo I attended today is any indication, he's leaning into it in a big, big way.

D4, which stands for Dark Dreams Don't Die, plays out something like an adventure game. It follows the time-traveling plight of David Young, who is able to travel into past memories using objects called Mementos, in an attempt to solve the murder of his love interest...

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The odd math of Xbox One's profiles and controllers

One of the more surprising, unexpected announcements to come out of the Xbox One over the past few months is the revelation that it would support eight simultaneous controllers — but that number doesn't quite match up with the six simultaneous Xbox Live profiles that can run on a single system.

Earlier this month, Microsoft revealed those numbers through the Xbox One's product page, which explained that six users — either using accounts native to the Xbox One they're playing on, or brought over from their own home consoles — can be signed in at any one time. All six users can have control...

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PS4 hardware loss will be recouped with PS Plus and game sales, Sony says

Sony expects to take an unspecified loss on PlayStation 4 hardware when the system launches later this year, but will quickly recoup those losses on the sale of games and PlayStation Plus subscriptions, senior VP Masayasu Ito said in a roundtable interview today.

Ito said the sale of peripherals will also help contribute to initial losses on PS4 hardware, a figure he said he couldn't comment on.

"I cannot talk in detail about the [financial] contribution of each item," Ito said through a translator, "but in terms of cost of development it's very different from the PlayStation 3. We will...

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Tales of Xillia 2 TGS trailer hints at a mysterious time-altering choice

Tales of Xillia 2 will task players with making one very important, weighty choice, according to the latest English trailer for the game unveiled at the 2013 Tokyo Game Show today.

The trailer above focuses on characters Elle and Ludger and offers scant details on a mysterious trial. Ludger, who possesses the power to travel to and destroy alternate timelines running alongside the real world's is hired by a company to do just this — the spirit Origin, which previously helped maintain balance, can no longer sustain the high amount of souls, necessitating the demise of many in other worlds.

...

Hands-on with Capcom's Deep Down for PlayStation 4

Capcom's first PlayStation 4 game, Deep Down, is certainly pretty, if (currently) a little shallow, based on our hands-on time with the medieval-meets-modern-day dungeon crawler.

As the first major Japanese-developed PS4 game, Deep Down drew large crowds and long lines at the PlayStation booth at Tokyo Game Show. The third-person action game is certainly impressive from a visual standpoint, largely thanks to its gorgeous photorealistic lighting effects and stunning high-resolution textures.

Gameplay-wise, however, Deep Down isn't particularly impressive yet.

The TGS demo offers just a...

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Soul Sacrifice Delta TGS trailer shows grotesque and fantastic creatures

A Tokyo Game Show 2013 trailer for an updated version of PS Vita action title Soul Sacrifice focuses on the new abilities and enemies added this time around.

The narration is entirely in Japanese, but the images on-screen speak mostly for themselves. Players will be able to align themselves with one of three magic factions: Avalon, Sanctuary and Grim. With their newfound powers they can do battle against hordes of nasty-looking fantasy beasts, turning the world upside down and raising the ground to better deal with flying foes.

Soul Sacrifice Delta will have improved graphics and AI from...

Puzzle-platformer Constant C heading to Xbox Live Arcade

Today at the Tokyo Game Show, developer IGS and publisher Mages announced that Constant C, a 2D puzzle-platformer recently approved for Steam Greenlight, is headed to Xbox Live Arcade in Spring 2014.

The game stars a silhouetted, big-headed main character wearing what look like oversized headphones. He or she is surrounded by a bubble, and the world's time and gravity are frozen everywhere except inside that bubble. So puzzles come from knowing when to touch objects with the bubble, and then moving the character based on what happens.

For instance, in the version of the game on display at...

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Sony to launch library of PS3 games through Gaikai in 2014

Sony will launch a digital library of PlayStation 3 games through its Gaikai-powered cloud services in North America next year, Sony Worldwide Studios president Shuhei Yoshida said during a roundtable interview at the Tokyo Game Show today.

IGN reports Yoshida confirmed users will be able to stream this library of games to the PlayStation 4, PlayStation Vita and through the recently-announced PS Vita TV. Currently there is no information on when the service will launch in Europe.

A "decent number" of games will be available when the service starts, but Sony plans to expand the library...

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Ace Combat Infinity TGS trailer shows the aftermath of an asteroid apocalypse

A new trailer for flight combat game Ace Combat Infinity focuses on the game's backstory.

In 1994, an asteroid cluster called Ulysses was discovered to be on a long collision course with Earth, with thousands of fragments estimated to make landfall. Though a railgun network was able to prevent total catastrophe, the world's order was shattered and a new zone was carved out of Russia to house all the world's refugees.

As a pilot in a mercenary company working for the United Nations, the chaos of the world is your benefit. The better you perform, the more they pay you.

Ace Combat Infinity...

Lightning must save her old nemesis in Lighting Returns: Final Fantasy 13

Lightning is tasked with saving the souls of humanity's remnants in Lightning Returns: Final Fantasy 13, but the most important — and most difficult — soul to save may be that of her former nemesis, the godlike Caius Ballad, according to the game's latest trailer.

The trailer above begins with an ominous message for our pink-haired heroine as she prepares for the end of the world: "There are no souls here for you to save, just dead people, waiting for the end to come."

Viewers are treated to another montage of Lightning in various costumes slashing down enemies and facing down the people...

Deep Down TGS trailer shows dungeon diving, hideous monsters and magic

The latest trailer for Capcom's fantasy role-playing game Deep Down shows armored knights taking up arms against hideous monsters in stonewalled dungeons, as well as a brief look at a ghostly high-tech city.

Playing over the action is a string of voices in various languages and dialects, speaking of a world they once knew and the danger our playable hero will face in the caves ahead. During a press conference held by Sony early last week, it was revealed that the game's series of caves will be randomly generated and the setting is New York City circa 2094.

Deep Down will launch for...

Crimson Dragon priced at $19.99, trailer introduces the planet Draco

Crimson Dragon, the new rail shooter from the creator of Panzer Dragoon, will cost $19.99 when it launches alongside the Xbox One on Nov. 22 in North America, publisher Microsoft Studios announced today.

Customers who buy the game by the end of 2013 will receive an exclusive playable dragon.

The company also released a new trailer that shows off the planet Draco, which was supposed to offer "a new beginning" for humanity. However, it proves initially inhospitable, thanks to all the dragons that come out to attack the would-be settlers. It's the first new footage of the game...

Final Fantasy 10 and 10-2 HD set to launch in NA this winter

Final Fantasy 10 and 10-2 HD will launch this winter in North America for PlayStation 3 and PlayStation Vita, Square Enix announced today in a post on the PlayStation Blog.

Both titles will be available on the same disc for PS3 and separately on Vita, and will support cross-saving on both platforms. The titles will feature content from the International versions of the games, including features that were previously not available in North America.

Players who pre-order the game will receive a Limited Edition art book bundle featuring original concept art from early on in the games'...

Kojima walks viewers through Metal Gear Solid 5 in new TGS footage

Metal Gear Solid 5: The Phantom Pain will feature several major tweaks to the series' classic stealth and takedown mechanics, as shown in a new gameplay trailer unveiled during Sony's pre-Tokyo Game Show press conference.

In the video posted above, series creator Hideo Kojima narrates the gameplay, walking viewers through a stealth section of the Ground Zeroes prologue portion of the game. The footage is similar to a demo shown earlier this month at Kojima Productions' new Los Angeles studio.

Earlier this month Kojima shared that he asked the game's designers to make its main female...

New Gravity Rush title teased by Sony in latest trailer

A new project relating to PS Vita title Gravity Rush is getting teased in a trailer from developer Team Gravity, a department within Sony's Japan Studio.

While little information about the game is available, the trailer offers a look at environment art as well as a glimpse of protagonist Kat. The teaser trailer ends with the words "Fall again" and "a new project by Team Gravity". It's unknown whether this refers to a sequel to the original game or DLC.

Gravity Rush launched last year in North America and Europe. We've reached out to Sony for comment on this new title and will update when...

Dragon Ball Z: Battle of Z Naruto costume crossover announced

Yesterday at its corporate headquarters in Japan, Namco Bandai announced a promotion for Dragon Ball Z: Battle of Z, the four-player co-op brawler revealed back in July.

Similar to how players who purchased Naruto Shippuden: Ultimate Ninja Storm 3 early received a Dragon Ball Goku costume, now players who purchase Dragon Ball Z: Battle of Z early will receive a Naruto Sage Mode costume. It's part of the "day one edition" for the game to encourage players to purchase it early.

Namco is currently planning to release Battle of Z in the U.S. in early 2014 on PlayStation 3, PlayStation Vita...

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Steam Greenlight approves 18 titles including Grimm, Lacuna Passage, Monochroma

Making it through Steam Greenlight's vetting process, a further 18 titles have been approved for sale on Valve's distrbution platform, Valve announced today.

The new titles that have gathered the required community votes and made it through Valve's vetting process include Bugbear Entertainment's Next Car Game, Spicy Horse Games' Grimm, xOR10Nx's Lacuna Passage and Vertigo Games' Oculus Rift-supported online multiplayer dive game, World of Diving. The one software title is TechSmith's screen recording and video editing software, Camtasia.

The 18 additions to Steam Greenlight bring the...

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Tactics Ogre, Vagrant Story creator Yasumi Matsuno working on new mobile tactics game

Yasumi Matsuno, whose works include Vagrant Story, Final Fantasy 12 and games in the Tactics Ogre and Final Fantasy Tactics series, is working on two new titles under the name Unsung Story. One is a digital card game being developed by French board game designer Christophe Boelinger; the other, said to be the centerpiece of Unsung Story's world, is a more traditional tactics-style video game envisioned by Matsuno. That game's title is Unsung Story: Tale of the Guardians.

The games are part of a collaboration with Carlsbad, Calif.-based Playdek, the developer of hobby and tabletop games for...

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Pac-Man turns to multiplayer as the franchise seeks reinvention

A trio of Pac-Man games are in the works at Namco Bandai, each of which hope to cater to a different audience — from the old diehards to the newcomers, whose age might have kept them from knowing the franchise as intimately as the first group.

Those three titles have unique ways of achieving those goals: Pac-Man Championship Edition DX+ — which will be delivered as a free update to the current version of Championship Edition DX — pulls at the heartstrings of classic Pac-Man players, giving them a more challenging, competition-based version of the classic game. Pac-Man and the Ghostly...

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Monster Hunter: Frontier G coming to PS Vita in 2014

Monster Hunter: Frontier G, Capcom's  massively multiplayer online role-playing game,  will launch on the PlayStation Vita in 2014, the company announced at the Tokyo Game Show 2013 today.

Monster Hunter: Frontier G save files can be shared across the PS Vita and PlayStation 3 versions. The game will also support cross-platform multiplayer capability across the PlayStation 3 and PS Vita platforms. You can see the PS Vita version in action in the trailer above.

Monster Hunter: Frontier G first launched on in Japan for Windows PC in 2007 and was ported to Xbox 360 in 2010. It will...

Saint Seiya: Brave Soldiers' fights focus on resource management

Saint Seiya: Brave Soldiers looks and sounds like a complex fighting game, chock-full of intricate button combos and multitudes of powers to utilize in battle — but it's actually an extremely simple affair to understand.

During a hands-on demo session during publisher Namco Bandai's pre-Tokyo Game Show event, Saint Seiya's simplicity was quickly evident. Though its gameplay is centered on one-on-one combat, it more closely resembles a combo-centric action game rather than a fighting game. That parallel holds up especially well with regards to controls: fighters are mostly limited to light,...

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Jojo's Bizarre Adventure: All Star Battle headed to the US in 2014

At a press event in Japan yesterday, Namco Bandai announced Jojo's Bizarre Adventure: All Star Battle is on the way for a U.S. release next year.

The stylish head-to-head fighting game initially sold more than 400,000 copies when Namco released it in Japan in August, but ran into criticism surrounding how its microtransaction business model asks players to pay to speed up the process of unlocking items.

Since the game's release in Japan, Namco and developer CyberConnect2 have responded to these complaints by decreasing the amount of time players have to wait if they choose not to pay, and...

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PS4 PlayStation App for Android and iOS available in November

During a presentation at the Tokyo Game Show 2013, Sony further detailed the PlayStation 4 companion app that will release alongside the console in November for iOS and Android devices, demonstrating the app's social and second screen features.

Via the Connect to PS4 feature, the PlayStation App will allow users to use a smart device as a game controller or second screen with compatible titles.

Users will also be able to view and interact with PlayStation Network information through the What's New feature, such as seeing what friends are playing, and accept and send multiplayer invites....

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Hands-on with the PS Vita TV, a little box with a lot of diversity

The PS Vita TV is being positioned as a Swiss army knife for Sony's burgeoning video game ecosystem — a kind of jack-of-all-trades that touches on elements the company has already explored with its other hardware. If you need any more proof of that, you need simply to observe the Vita TV's demo station at TGS 2013, which has a plethora of hands-on experiences — from PSOne emulation to manga viewing — that you can have with the device.

Its functionality is inarguably broad; but some of those functions work better than others.

As a machine for playing PSOne Classics, it's quite adept. Games...

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PS4 will support video capture of games over HDMI

Sony's next-generation console, the PlayStation 4, will allow video capture of games over HDMI, the company announced during its Tokyo Game Show 2013 keynote today.

Brad Douglas, head of third-party relations for Sony Computer Entertainment, followed up the announcement on Twitter, saying "Details will follow soon." Douglas confirmed the news with Polygon today.

Sony home console division president Masayasu Ito announced during the keynote speech that PlayStation Network users on PS4 will be able to identify themselves using their real name. According to Ito, the move is to encourage...

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PlayStation 4's real name IDs designed to bring in casual players

PlayStation Network users on PS4 will be able to identify themselves using their real name, a move designed to court casual players, Sony home console division president Masayasu Ito explained during today's TGS 2013 keynote speech.

"Basically so far, PSN ID can be available under PS4, but there is a way we decided to do real name registration, is because we wanted to encourage casual users to join our world," Ito said via a translator. "The hardcore users didn't mind using an anonymous name, but when casual users get a request from an anonymous name, do you think they'd accept it quickly?...

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Sony hopes to sell 5 million PlayStation 4 consoles by March 2014

Sony Computer Entertainment has set its sales target for its next-generation PlayStation 4, hoping to sell 5 million consoles by the end of its current fiscal year, according to president and group CEO Andrew House.

House commented on the initial sales target during Sony's keynote at Tokyo Game Show. Shuhei Yoshida, president of Sony Computer Entertainment's Worldwide Studios, later clarified on Twitter that House was referring to Sony's fiscal year 2013, which comes to a close March 31, 2014.

Sony's PlayStation 3 reached 3.5 million sales during its first fiscal year.

PlayStation 4 will...

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Yakuza Restoration Japanese trailers show off story, gameplay

Two new Japanese trailers for Yakuza Restoration, the next title in the Yakuza franchise, show off the game's story and gameplay.

Yakuza Ishin, translated in English as Yakuza Restoration, was announced in Japan last month. The game stars Sakamoto Ryoma, a character based on a real-life figure born into a low-rank samurai clan, and is described as a "side story" from the main series. Watch the trailer above for a glimpse at the game's story. The trailer below features battles and more; check it out to see Ryoma tear through enemies with ease.

The game is expected to launch for PlayStation...

PS Vita TV coming to Asia in January 2014

Sony's recently announced microconsole, PlayStation Vita TV, will be released in Asian markets in January 2014, the company confirmed at its Sony Computer Entertainment Asia Japan press conference in Tokyo today.

Hiroyuki Oda, SCEJA deputy president, announced the availability of the tiny console, which plays PlayStation Vita, PSP and original PlayStation games, for China and Korea. Previously, Sony had only confirmed PS Vita TV's release in Japan, but has not ruled out other territories.

PS Vita TV will be released first on Nov. 14 in Japan for 9,480 yen. A bundle version featuring a...

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Capcom's Yoshinori Ono discusses Deep Down's first playable turn at TGS

Since Capcom first showed it at the original PlayStation Meeting back in February where Sony announced the PlayStation 4, the company hasn't said a great deal about Deep Down, their PS4-only online title. The game was a no-show at E3, and it was only at Sony's PS4 conference last week that we got to see a bit more of the high-fantasy title in action. That's changing at the Tokyo Game Show this week, where visitors can play the in-progress title for the first time.

As executive producer Yoshinori Ono told Famitsu magazine in an interview published this week, Deep Down and the PlayStation 4...

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Square Enix: Final Fantasy Agito 'will definitely be localized,' Western release unconfirmed

Final Fantasy Agito "will definitely be localized" for the West by publisher Square Enix, although there's no confirmation yet that it will actually be released in the West, said game director Hajime Tabata in an interview with USgamer.

Square Enix announced Final Fantasy Agito last week as a free-to-play game in development on iOS and Android. It's set in the same world as its predecessor, the PlayStation Portable game Final Fantasy Type-0 (image above), which was released in Japan in October 2011. Tabata told USgamer that much of Type-0 was localized into English and other European...

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Here’s what Namco Bandai is bringing to TGS 2013

Namco Bandai Games Europe announced its Tokyo Game Show 2013 lineup of games today, which includes a multiplatform suite of titles, including From Software's Dark Souls 2.

Other notable games include Ace Combat Infinity, Armored Core: Verdict Day, Dragon Ball Z: Battle of Z and Tekken Revolution. The full list of games, broken down by location and platform, includes the following:

General Exhibition Area

  • God Eater 2 (PlayStation Vita, PSP)
  • J-Stars Victory VS (PlayStation 3, PS Vita)
  • Shin Dynasty Warriors: Gundam (PS3, PS Vita)
  • Mobile Suit Gundam Extreme vs. Full Boost (PS3)
  • A...

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Tokyo Game Show 2013: Everything you need to know

From Thursday, Sept. 19, through Sunday, Sept. 22, a who's who of more than 180 of the biggest names in the video game ecosystem will be at Makuhari Messe, attending the Tokyo Game Show 2013. Can't make the trip across the oceans and continents to see the latest from Capcom, Electronic Arts, Microsoft, Sony and so many others? Not to worry. This is everything you need to know.


History

The TGS video game convention is held in Chiba, Japan, which is about 25 miles outside of Tokyo proper. As its location suggests, the focus has traditionally been on the Japanese game market, though as...

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Capcom unveiling a game on its Tokyo Game Show livestream

Capcom will run a livestream from Tokyo Game Show 2013, including the Sept. 22 unveiling of an unannounced game, reports Gematsu.

The publisher's full livestream schedule includes events from Sept. 21-22, with sessions focused on specific games such as Monster Hunter 4 and Gaist Crusher. Starting at 11:40 a.m. Japan Standard Time on Sept. 22 (10:40 p.m. ET on Sept. 21), Capcom will introduce its upcoming product lineup and reveal a game. That segment will feature game designer Hideaki Itsuno, although it's unclear if Itsuno is involved with the unannounced title. Itsuno most recently...

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Watch The Evil Within's chilling gameplay in action

A trailer released today for The Evil Within from Resident Evil creator Shinji Mikami shows the upcoming survival horror game in creepy action.

Check out Bethesda Softworks and Tango Gameworks' trailer above, which was released to coincide with the Tokyo Game Show, to see what Mikami describes as "pure survival horror." The Evil Within is headed to PlayStation 3, PlayStation 4, Xbox 360, Xbox One and Windows PC at an undisclosed date.

For more, be sure to read Polygon's interview with Prologue, the company that produced a gruesome live action trailer trailer for The Evil Within.

Hands-on with the rounder, lighter new PS Vita

The new PlayStation Vita's facade is very, very similar to the current model, but that veneer hides a fairly huge overhaul that really only becomes apparent after you hold the upcoming redesign with your own two hands.

A single demo station for the new model present at a gaming megastore in Tokyo's electronics-stuffed Akihabara district let passersby go hands-on with the new model, which is slated to hit Japanese store shelves this October. From afar, the changes that are being made to the new model aren't especially apparent — aside from the now rounded-out Start, Select and Home buttons...

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Sony to livestream three Tokyo Game Show 2013 stage events

Sony Computer Entertainment Japan and Asia will livestream three stage events during the Tokyo Game Show 2013, according to the official Sony's TGS 2013 hub page.

Livestreamed on Nico Nico, the three stage events are scheduled to run on three separate days of the conference:

According to previous reports, Sony will host a PlayStation 4 keynote presentation on Sept. 19, referred to as "The World PlayStation 4 Creates." The PlayStation 4 keynote will be hosted by SCE president Andrew House, along with senior vice...

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Square Enix devs discuss Lightning Returns ahead of TGS presentation

Lightning Returns: Final Fantasy 13 will be available for play at the Tokyo Game Show next week, but it's not the first time that the public's gotten a chance to try the game out since E3. On July 27, Square Enix held a "premium experience" event in Japan where 180 members of SCE Japan Asia's online community got a chance to play Lightning Returns. A near-complete build of the game, no less, one fairly well advanced of the E3 demo.

"There were people who couldn't defeat Zartis, the dragon you fight at the end of the tutorial section," game design director Yuji Abe said in an interview with...

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Gran Turismo 6 producer talks physics engines, smartphone linkups, and the presumed GT7

Gran Turismo 6 is hitting the PlayStation 3 worldwide on December 6, although (as Sony announced at a press conference Monday) it'll be reaching stores a day earlier in Japan. When Famitsu asked producer Kazunori Yamauchi how far along the game was at this point, he couldn't help but laugh a bit in response.

"It's something that I get asked in every interview," he replied. "It's really hard to give an accurate answer to that. The basic components are already complete, so overall I'd have to say about 80 percent. The physics engine, the steering controls; those parts of the user interface...

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Sega goes mad scientist, mashes up Tetris and Puyo Puyo into single multiplatform puzzlefest

Among the games Sega is planning to show off at the Tokyo Game Show next week is Puyo Puyo Tetris, a title revealed in this week's Famitsu magazine. The latest in Sega's Puyo series of falling-blob match-em-up puzzlers, this one combines Puyo Puyo with Tetris in a literal way two players compete against each other using either game they want, even if one is Tetris-ing and the other's Puyo-ing.

"This project got kicked off because we wanted to bring excitement to these two games, the forefront of the action-puzzle genre," said series producer Mizuki Hosoyamada. "When you lose a Puyo Puyo...

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Gree makes its return to TGS this year with 22 playable games

Social games giant Gree returns this year to Tokyo Game Show with plans to showcase 25 new games, 22 of which will be playable at the show.

Producers and game directors are lined up for panel discussions during TGS' business days, while stage events are scheduled for public days with fans.

Full information is available on Gree's TGS website, with details on its lineup and registration for booth events. You can check that out here. More than 180 companies will exhibit at this year's Tokyo Game Show, according to a release from the show's organizers. Returning to the annual video game expo...

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Arc System Works TGS 2013 lineup features BlazBlue: Chrono Phantasma, Seisou no Amazones and more

Arc System Works plans to exhibit BlazBlue: Chrono Phantasma, Damascus Gear: Tokyo Shisen, Getsuei Gakuen-kou and more across Nintendo 3DS, PlayStation Vita and PlayStation 3 platforms at the 2013 Tokyo Game Show.

According to Gemastu, a Guilty Gear stage event featuring series general director Daisuke Ishiwatari and BlazBlue series producer Taoshimichi Mori will take place at the Arc Systems booth.

Arc System Works Tokyo Game show is listed below with all games mentioned, except for Tottemo E Mahjong Plus, playable at its booth:

  • BlazBlue: Chrono Phantasma for PlayStation 3
  • Getsuei...

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Tokyo Indie Dance Party to spin music as TGS closes

Sabaco Music & Cafe will host the Tokyo Indie Dance Party Sept. 22 in Tokyo, on the closing night of the Tokyo Game Show, according to the event's Facebook page.

Music will be on hand from Daniel Olsén (Year Walk), Motohiro Kawashima (Oh, Deer!), A_Rival (Street Fighter X Mega Man), Aliceffekt (Hiversaires) and Rekcahdam (Celestial Mechanica).

TGS 2013 will take place Sept. 19-22, and Polygon will be there to bring you all the news. In the meantime, you can check out some music from Celestial Mechanica above.


Square Enix's Tokyo Game Show lineup features Thief, The Evil Within and more

Square Enix aims to exhibit Thief, Dragon Quest Monster Parade, Deadman's Cross, Wolfenstein: The New Order and more across smartphone, current-generation and next-gen platforms at the 2013 Tokyo Game Show.

According to Square Enix's Tokyo Game Show page, the company will showcase next-gen titles such as Call of Duty: Ghosts, Bethesda Softworks' Wolfenstein: The New Order and The Evil Within (known as Psycho Break in Japan). The full list is as follows:

  • Skylanders Spyro's Adventure
  • Dragon Quest: Monster Parade
  • Deadman's Cross
  • Final Fantasy 14: A Realm Reborn
  • Kingdom Hearts HD 1.5...

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Tokyo Game Show exhibitors announced, Xbox to return for 2013 show

More than 180 companies will exhibit at this year's Tokyo Game Show, according to a release from the show's organizers. Returning to the annual video game expo will be Microsoft, which skipped last year's TGS.

Microsoft Japan will join Sony Computer Entertainment as two of the major console manufacturers at Tokyo Game Show. Also exhibiting will be third-party publishers Capcom, Electronic Arts, Sega, Square Enix, Tecmo Koei, Namco Bandai and others, like social game maker GREE.

Some companies, like Konami and Professor Layton and Inazuma Eleven developer Level-5, are listed as exhibiting...

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Tokyo Game Show 2013 Indie Games Area and Sense of Wonder Night now accepting applications

Tokyo Game Show 2013 is accepting applications now for its new Indie Games Area and the Sense of Wonder Night 2013 project.

The Indie Games Area will take place on the exhibition site and will feature 50 exhibition spaces per day. Applicants for the Indie Games Area exhibition can download and submit a form from the TGS website. Submissions close Friday, June 14.

Featured at TGS since 2008, the Sense of Wonder Night presentation showcases game prototypes and concepts. Entry for SOWN is open to international submissions, amateurs, professionals, individuals and corporations. Finalists of...

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Tokyo Game Show 2013 to expand with indie games, English language video channel

The annual Tokyo Game Show will evolve this year with new offerings, including a greater emphasis on independent games, and a larger footprint designed to relieve congestion at the notoriously crowded event.

In addition to new video games and hardware from Japanese companies like Sony, Square Enix, Konami, Capcom, Sega and others, this year's TGS will feature dedicated areas for cosplay goods, live music and movies.

Organizers for TGS 2013 say this year's event, which is themed "Games: Limitless Evolution," will feature a broader range of video game-based entertainment. Six new...

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