Total War: Rome 2's third patch increases unit health and more

The third patch for The Creative Assembly's latest real-time strategy game, Total War: Rome 2, will introduce a long list of gameplay improvements, balance changes and more.

Included in those changes are multiplayer campaign speed upgrades, increased capture time for Victory Points and AI fixes. Players will also now have the option to "Sally Forth" when attacked in a minor settlement and engage attackers in an open field. All units now have increased health in combat, and building costs have been updated to "reflect the changes" in the game's campaign modes.You can read the full list of patch notes on the game's Wiki.

Total War: Rome 2's second patch went live last week. For more on the game, check out our interview with studio communications manager Al Bickham on how fear and loyalty play a massive role in battle.

More from Polygon

Hearthstone - Plague Quarter gameplay video

  • A guided video tour of an Unreal Tournament map

  • Freedom Planet gameplay video

  • Adventure Time trailer

  • Hearthstone: Naxxramas Overview

Latest Discussions

Log In Sign Up

Log In Sign Up

Forgot password?

We'll email you a reset link.

If you signed up using a 3rd party account like Facebook or Twitter, please login with it instead.

Forgot password?

Try another email?

Almost done,

By becoming a registered user, you are also agreeing to our Terms and confirming that you have read our Privacy Policy.



Choose an available username to complete sign up.

In order to provide our users with a better overall experience, we ask for more information from Facebook when using it to login so that we can learn more about our audience and provide you with the best possible experience. We do not store specific user data and the sharing of it is not required to login with Facebook.