The lineup for this year's GDC 2014 will feature sessions from Riot Games and Valve, it was confirmed today.
The announcement was made on the official GDC website, which highlighted the upcoming talks from Jeffrey Lin, lead designer of Riot's social systems, and Valve technical artist Bronwen Grimes.
Lin's talk, titled "Enhancing Sportsmanship in Online Games," presents the latest findings in social psychology to demonstrate how different compositions of players affect the level of cooperation.
Grimes' keynote, "Building the Content that Drives the Counter-Strike: Global Offensive Economy," will explain how Valve used only two artists to create all the art assets for this game.
Additionally, artist Peter Chan, known best for his work developing concept art for Grim Fandango, will head the session "Rediscovering Authentic Creativity" to propose methods of overcoming creative blocks.
GDC 2014 takes place at the Moscone Convention Center in San Francisco, California from March 17 to March 21.