New Star Control to include series creators' input, alternate timeline

Developer and publisher Stardock's in-development Star Control title is getting input from the original series' creators, Stardock CEO Brad Wardell told Ars Technica.

Series designers Fred Ford and Paul Reiche, who are currently working at Toys for Bob on the Skylanders franchise, have been consulted for the project, Wardell said. Although they can't be part of development in an official capacity because of their affiliation with Activision, Stardock's current title is being created with "great respect" for Ford and Reiche's material.

"I talked to them quite a bit about what level of involvement they would like to have in the new game," he said. "The main issue is that Toys for Bob is owned by Activision now and as a result they cannot be officially involved at present."

According to Wardell, the new Star Control will feature both single and multiplayer modes for ship-to-ship combat, and while the script will borrow the framework of that of Star Control 2's, it won't touch the storyline. The game will mirror the tone of the first two Star Control games and instead feature an alternate timeline that splits off from the original games.

"Morally, we just didn't feel it would be right to try to impose our vision onto Paul and Fred's sci-fi universe," Wardell said, noting the game will have no connection to Star Control 3.

The new game will lean towards being an adventure game, rather than a 4X-style empire-building strategy game, Wardell said. The title is also in development with a team comprised of veterans from Big Huge Games and Firaxis as well as longtime Stardock staff members.

"In our minds, Star Control is more of an adventure game," Wardell said. "The new game is definitely coming from the same mold as Star Control 2. In terms of design, I don't think our 4X development really comes into play since we don't see Star Control as 4X. But we are very familiar with space-based game development and we've assembled a team of Star Control fanatics to ensure that we stay true to the series."

Wardell said Stardock doesn't "expect to even consider what a release date is until next year [2015]." Currently Stardock plans to launch the title for Windows PC as well as PlayStation 4, Xbox One, Steam machines and any platform supported by the studio's Nitrous engine.

More from Polygon

The horror of Five Nights at Freddy's

  • Dark Souls 2: Crown of the Old Iron King Overview

  • Spacecom: a fast 4X built for multiplayer

  • Pillars of Eternity builds on role-playing classics

  • Tour the 1 KB hard drive built inside Minecraft

Latest Discussions

Log In Sign Up

Log In Sign Up

Please choose a new Polygon username and password

As part of the new Polygon launch, prior users will need to choose a permanent username, along with a new password.

Your username will be used to login to Polygon going forward.

I already have a Vox Media account!

Verify Vox Media account

Please login to your Vox Media account. This account will be linked to your previously existing Eater account.

Please choose a new Polygon username and password

As part of the new Polygon launch, prior MT authors will need to choose a new username and password.

Your username will be used to login to Polygon going forward.

Forgot password?

We'll email you a reset link.

If you signed up using a 3rd party account like Facebook or Twitter, please login with it instead.

Forgot password?

Try another email?

Almost done,

By becoming a registered user, you are also agreeing to our Terms and confirming that you have read our Privacy Policy.



Choose an available username to complete sign up.

In order to provide our users with a better overall experience, we ask for more information from Facebook when using it to login so that we can learn more about our audience and provide you with the best possible experience. We do not store specific user data and the sharing of it is not required to login with Facebook.