"When an anthropomorphic rabbit/mayoral candidate from the future named BunnyLord needs a murderous loner to clean up the city during the election," the game's description reads on its official website. "Steve heroically offers up his dubious skills with a gun and lack of self-preservation instinct to this mysterious stranger from beyond. Now Steve must clear five districts of crime and recruit new heroes for his cause by sliding, diving, ducking, and taking cover through hundreds of full-throttle shootouts across the city."
Players can cover quickly behind in-game objects to evade fire from enemies, who can zone in on a noisy player's presence. A roster of playable "Not Heroes" sport unique play-styles and abilities, including "shotgun, go quick with a dash and a katana, or go raw with your bare hands." Missions offer primary objectives, secondary goals and "unexpected mid-level events that turn the tables on your hero in an instant," such as SWAT teams or building security patrol.
Devolver Digital is set to publish the game this summer for PC. According to the the developers, the game's aesthetic is a blend of side-on perspective and isometric using visual effects engine ISO-Slant. ISO-SlantV1.0 is a plug in for Unity, Unreal Engine and Maya.
Roll7 first teased the existence of Not A Hero when it revealed last month that it is bringing a "brand new, as yet unannounced, game" to the EGX Rezzed gaming convention. Additional platforms have not been announced at this stage. Not a Hero will be playable at EGX Rezzed which runs March 28-30 at the NEC, Birmingham.
OlliOlli, Roll7's side-scrolling skateboarding game, will launch for Linux, Mac, PlayStation 3 and PlayStation 4 this summer, the developer announced earlier this week.
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