Alien: Isolation developer The Creative Assembly is turning real people into the game's characters using performance capture, and the studio provided a glimpse at the process in a new developer diary today.
"This is a credible world with believable characters — characters we want you to care about," said Al Hope, creative lead on Alien: Isolation.
The video features two of those individuals: Amanda Ripley, who is looking for the missing vessel Nostromo and her mother, Ellen; and a Weyland-Yutani employee named Samuels. Aiien: Isolation takes place 15 years after Ellen Ripley and the Nostromo disappeared. The developer diary also takes viewers behind the scenes of the production of the game, with shots of the actors in performance-capture costume.
More from Polygon
- Polynauts OT: Gender, sexuality and representation in gaming
- Polygon Daily Open Thread - Thu July 24
- Anime, Cartoons, Comics! Plight Vol. 2, no. 15.1: Silent Crusaders
- Why you don't like this headline: Here's how a change in style guide might just be the most clicked click thing you've clicked today
- Join the Polynauts Destiny clan today
- What's your favorite silly game?
- DESTINY disappointment?
- PS4 Beta Codes
- Standby Or Off On PS4
- Spare Xbox One code