Xbox head: Cloud destruction demo was a prototype for Crackdown

Microsoft's yet-to-be-dated Xbox One installment of Crackdown will have more than the series' trademarked super-powered agents at play, according to a tweet by Xbox head Phil Spencer — namely, massively-destructible environments.

At their yearly Build conference in April, Microsoft engineers showed what they then referred to as a "prototype," demonstrating the potential of their Azure/Xbox Compute cloud platform to render complicated real-time destruction in open worlds.

At their press conference Monday morning, Microsoft debuted a trailer for Crackdown that included some very familiar looking environmental destruction:

In response to a question about this similarity from a user on Twitter, Spencer replied that the "build demo was early Crackdown work."

Top Stories

More from Polygon

A guided video tour of an Unreal Tournament map

  • Freedom Planet gameplay video

  • Adventure Time trailer

  • Hearthstone: Naxxramas Overview

  • Oddworld: New 'N' Tasty - Overview video

Latest Discussions

Log In Sign Up

Log In Sign Up

Forgot password?

We'll email you a reset link.

If you signed up using a 3rd party account like Facebook or Twitter, please login with it instead.

Forgot password?

Try another email?

Almost done,

By becoming a registered user, you are also agreeing to our Terms and confirming that you have read our Privacy Policy.



Choose an available username to complete sign up.

In order to provide our users with a better overall experience, we ask for more information from Facebook when using it to login so that we can learn more about our audience and provide you with the best possible experience. We do not store specific user data and the sharing of it is not required to login with Facebook.