Metro Redux may be focusing on remastering the existing two Metro games, but publisher Deep Silver has the franchise's future in mind as well.
Speaking with Polygon at E3 2014, global brand manager Huw Beynon said, "[Metro Redux] was the perfect opportunity to get some practice on the next-gen kits and learn the ins and outs of them."
While Beynon wasn't willing to confirm that developer 4A Games is working on the next entry in the Metro series, he coyly hinted that the next-gen development experience "might come in handy for something in the future." And that experience could include major increases to the quality of the games as seen in Metro: Last Light.
"We're the first to admit that Metro 2033 ... It was certainly a little rough around the edges at times in terms of the actual gameplay," Beynon said. "For some people, that was a dealbreaker."
According to Beynon, the changes made in Metro Redux — even as simple as the mechanics they carried over from its sequel — are "a transformative experience."
"There were some difficulty spikes," he said. "There was some fairly rotten pieces of design. It plays differently this time."
Metro Redux will be released for PlayStation 4, Xbox One, and PC some time this summer.
- Divinity: Original Sin review: next to godliness
- Police investigating Comic-Con cosplay assault, photographer arrested
- PlayStation Now rentals cost $2.99 for four hours play, but everything could be changing
- Gearbox fights back in Aliens suit, says it paid millions of its own cash to finish game
- Sharknado: The Video Game lays waste to Manhattan, iOS, common sense