One of the biggest surprises of Nintendo’s E3 digital event was the reveal of Splatoon — a colorful squad based online “shooter.”
It's a brand new IP, and blends a playground aesthetic with more traditional shooter elements. There's twist however — instead of shooting bullets, players blast a stream of neon paint. The point is to control territory, not rack up a massive kill count. Oh, and you’re playing as a morphing squid that can swim in your own paint.
Game producer Hisashi Nogami likened the concept to the simple joy of making a giant mess.
"Just talking about shooting paint, it's sort of like vandalism," he told Polygon.
"If we were all in this room and someone came in and said OK guys make this room as messy as you want, you'd probably get really happy and like, destroy things!" he said, laughing.
"I think people still have that child-like feeling of wanting to make a mess, wanting to get dirty. I think they would be able to enjoy this game. And I think people have that no matter how old they get."
That bears out in the gameplay. In my demo session with the game, there was undeniable joy in splattering all of the territory I could (and any opponents I could find) with outrageous orange paint. Nogami was right — making a mess is just plain fun.
Splatoon is due out in 2015 for the Wii U.
- Dwarf Fortress will crush your CPU because creating history is hard
- In the face of recent wins, Nintendo's lack of online functions is no longer forgivable
- This is the most accurate Pokémon trailer you'll ever watch
- No skin thick enough: The daily harassment of women in the game industry
- Launching Civilization: Beyond Earth
More from Polygon
- Polygon Daily Open Thread - Wed July 23
- Anime, Cartoons, Comics! Plight Vol. 2, no. 15.1: Silent Crusaders
- Polynauts OT: Gender, sexuality and representation in gaming
- Join the Polynauts Destiny clan today
- Pokémon Discussions: Springing forward
- 25 character code not working on Xbox1
- Polygon Daily Open Thread - Tue July 22
- Standby Or Off On PS4
- DESTINY disappointment?
- Women in Games: A Reaction